[hatch log] a lonely, distant place
CHARACTERS: Closed to Misato, Beth, Seviilia, Shepard & NPCs
WHERE: The Station
WHEN: DAY :045
SUMMARY: Somewhere far away from Concordia, new minds gain awareness.
WARNINGS: Will update as necessary.

YOU WAKE UP and the person you were a moment ago is gone. --No. Not a moment. It's been a while, hasn't it? Something feels off - a combination of the strange and familiar right there in your own head. You know intuitively that you've been unconscious for more than just a blink of the eye, but it’s impossible to tell exactly how long or how exactly you escaped the danger that had been breathing down your neck.
But here you are, a small miracle of the multiverse: lying in a small faintly hexagonal chamber, a gentle white light emanating from the surrounding walls. If you were injured during your escape, those injuries have been healed. If you were anxious or frightened or distraught, those feelings have been briefly calmed. There's something strangely peaceful about waking up here and that feeling persists even as you find the tube running from the base of your neck to the compartment's rear wall.
But when you disconnect the tube things get loud and a wave of emotion fills that peaceful void. Fear, uncertainty, relief, a sense of purpose or loneliness or anxiety - maybe some of these emotions are yours, but they can't all be. After the initial sensory overload, the mental buzz elongates: stretches out into a murmur like the sound of a party behind a closed door.
You can sit up - barely -, and shift out of the pod. There’s a ladder at your feet, and a little cubby just before it with anything you brought with you, as well as a set of crisp, loose-fitting white clothes; while your injuries are healed, whatever you’re wearing is in the exact state it was before. Drop down the ladder to the floor of the Nesting Deck and you’ll find you’re not alone - and that those sounds in your head are louder. For two of you, the sense of familiarity runs so deep between you it might as well be cellular; one of you doesn’t share their connection, but you still feel like you know them somehow.
Welcome to Station 72. It’s quiet, still. Beyond the Nesting Deck in Life Support, there are a series of small personal rooms, all of them without doors. Some of them have personal belongings and a sense of life, but all of them are empty and it’s unclear how long they’ve sat that way. The only thing that’s obvious is that people are missing. For the time being, you’re alone with whatever (or whoever) has been left behind.

((OOC Notes: This is the hatch log for the new hosts. You’re welcome to make your own logs separate to this for your time on the Station, but please be aware that until the current mission ends that you’ll be unable to play with older hosts currently away on Concordia.
Additionally, you can find a more detailed overview of the hatching process HERE. If you have any questions, please hit up either the FAQ or MOD CONTACT pages!))
WHERE: The Station
WHEN: DAY :045
SUMMARY: Somewhere far away from Concordia, new minds gain awareness.
WARNINGS: Will update as necessary.



YOU WAKE UP and the person you were a moment ago is gone. --No. Not a moment. It's been a while, hasn't it? Something feels off - a combination of the strange and familiar right there in your own head. You know intuitively that you've been unconscious for more than just a blink of the eye, but it’s impossible to tell exactly how long or how exactly you escaped the danger that had been breathing down your neck.
But here you are, a small miracle of the multiverse: lying in a small faintly hexagonal chamber, a gentle white light emanating from the surrounding walls. If you were injured during your escape, those injuries have been healed. If you were anxious or frightened or distraught, those feelings have been briefly calmed. There's something strangely peaceful about waking up here and that feeling persists even as you find the tube running from the base of your neck to the compartment's rear wall.
But when you disconnect the tube things get loud and a wave of emotion fills that peaceful void. Fear, uncertainty, relief, a sense of purpose or loneliness or anxiety - maybe some of these emotions are yours, but they can't all be. After the initial sensory overload, the mental buzz elongates: stretches out into a murmur like the sound of a party behind a closed door.
You can sit up - barely -, and shift out of the pod. There’s a ladder at your feet, and a little cubby just before it with anything you brought with you, as well as a set of crisp, loose-fitting white clothes; while your injuries are healed, whatever you’re wearing is in the exact state it was before. Drop down the ladder to the floor of the Nesting Deck and you’ll find you’re not alone - and that those sounds in your head are louder. For two of you, the sense of familiarity runs so deep between you it might as well be cellular; one of you doesn’t share their connection, but you still feel like you know them somehow.
Welcome to Station 72. It’s quiet, still. Beyond the Nesting Deck in Life Support, there are a series of small personal rooms, all of them without doors. Some of them have personal belongings and a sense of life, but all of them are empty and it’s unclear how long they’ve sat that way. The only thing that’s obvious is that people are missing. For the time being, you’re alone with whatever (or whoever) has been left behind.



((OOC Notes: This is the hatch log for the new hosts. You’re welcome to make your own logs separate to this for your time on the Station, but please be aware that until the current mission ends that you’ll be unable to play with older hosts currently away on Concordia.
Additionally, you can find a more detailed overview of the hatching process HERE. If you have any questions, please hit up either the FAQ or MOD CONTACT pages!))
cathaway | npc | ota
--a summer's breeze drifting through a non-existent open window, stirring some sheer curtain hanging there. That breath of air (it isn't refreshing, it merely changes the density of the Station's atmosphere) winds it way through the labyrinthine guts of the place. If followed by instinct, it leads deep in to the heart of the structure. Here the narrow corridor-like sections of the Station elongated and widen into clearly alien overhangs and pathways that twist over and turn under themselves. A staircase switchback leads down the face of some large, quiet place, only to be followed minutes later by turning a corner and finding a dark chamber illuminated only by some strange mottled lights that shift under the surface of the glossy floor. In some corners there are strange signs of life - a forgotten pair of muddy boots, a bookshelf filled with alien texts.
Eventually the maze leads to a massive hangar bay. It curves faintly, bending away so that neither end can be seen. There's a mismatched assortment of air and ground craft - starfighters and carrier ships, wheeled vehicles and strange ornate archaic craft that have no obvious point of accessibility. A slate grey gunship sits on one of the vehicle platforms, it's personnel ramp dropped. Inside the ship and behind the controls is a woman. She's the source of that low, melodic murmur; right now, she's quietly parsing through the ship's diagnostics screens. Should someone come up the ship's ramp behind her--
"Ah, and now here you are. Good."
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So down the staircase, through the dark chamber with the alien library and into the massive hangar bay that could have come from her fantasies of the ideal car collection if only the vehicles weren't so strange. It fills her with unease, the near-familiarity of it all, and her one hand ventures inside her jacket to find the gun stowed in its holster just to affirm its existence. The scar that marks her torso tingles in remembrance. She was bleeding before, she was hurt, she was about to die. But-- ]
I'm alive.
[ Again. Life is a story that repeats. But she has always risen from apparent death to someone waiting for her to wake up. Ah. Like a thread, something pulls her onward to the nondescript gunship and to walk up its ramp to find the woman. The woman, quiet and composed compared to her sudden rush of thoughts, suspicion and fear, and questions: Who are you? Where is here? What do you want from me? Am I still me? What the hell is going on?
She picks and chooses. ]
Hey. [ A nod to say: I remember you. ] Who was that? The one you saved me from.
[ Gratitude will come later. For now it stays on the tip of her tongue. ]
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Cathaway tips her face in the woman's direction. Her eyes are pale, watered with encroaching age, but there's a a preternatural brightness in them too: they're far too reflective and catch every minor fragment of light in the gunship's cramped cockpit.]
You must mean our Enemy. What shape did they find you in? They have many.
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[The word is repeated, echoed even as she stands at the base of the ramp -- not because she is polite, or fearful, but entirely aware of how alien her surroundings are. The entire Station is incredibly overwhelming, technologies she could never have imagined, things that made even Titan constructs seem primitive. Somewhere between the hall, she had stowed her swords. In spite of her wariness, there was no mistaking Cathaway for an enemy.
She was the source of everything coursing through her. The mind of the Hive buzzing in her skull -- a modern day Lich King, if she had to compare her to something familiar. Its a dance she has danced before.
It doesn't matter where "here" is right this moment. She remembers the Burning Legion, and giving the order to attack. She remembers the hurried rescue, the enemies too strong to fight. And she remembers all those that surrounded her.]
Where are my Knights?
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Not here. You probably know what happened to them better than we do.
[She offers up a smile:]
Can we do anything to help you be comfortable here? We rarely have hosts like you.
[She's very cold. Reeks of death in a way that belongs to her. That's... uncommon.]
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She steps up the ramp of the ship with the same slow deliberateness that she's used to explore everything else. Cathaway's voice startles her, but she tries hard not to visibly show it, even if Cathaway isn't facing her. Her voice comes out even enough to almost be stoic.]
Why's that good?
[The thing is, Beth isn't sure she disagrees. She just doesn't know why she doesn't.]
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[A moment later, the pilot's seat turns with her in it so that she can face Beth properly. Her hand strays from the diagnostic screens accordingly as well, a faint chime of the charms at her wrist tinkling against the edge of the gunship's console.
The woman in the chair is narrow and slim, delicate in the way that some ageing women are. She smiles and extends one of her narrow hands out, beckoning Beth to make her way farther into the ship.]
Are you comfortable, dear?
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As a tactic for introduction, however, it had a weird, subtle merit. There was something both frustrating and comforting about being allowed to come in her own time, in her own way. In being allowed the pretense of having 'found' someone with whom the meeting had clearly been in no doubt.
So, she'd put her armor on before leaving the... living quarters, for lack of a better term. So sue her. Comfort or not, there were limits to the acceptable risk, on an alien ship, in an alien place.
"Yeah, I'm not all that fond of the whole gas and go method, just for future reference," 'At ease' was a relative term, and just because she's agreed to something, it doesn't mean she's happy about it either, "Cryo's one thing, but you don't have to drop something in my drink to get me home."
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The woman appears to be in no hurry; in fact, she doesn't bother to raise her eyes from her work as she answers:
"We understand your discomfort. The disorientation can be extreme when you first wake up here - we believe it has something to do with the mind re-orienting itself to this place. Your symbiote will become better at managing that over time, though. It should be better from now on."
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sorry, I thought I'd tagged this ages ago
s'all good!
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When she tugs the tube free, it comes with a sharp inhale as the calm dissipates, and the more familiar stabbing returns to her skull. Long and pointed ears press backwards as she finds the rhythm of her own thoughts again, blinking rapidly as she tries to sit up and fails, the strong plate of her shoulderpads and the weight of the dreadplate on her chest keeping her secured. Her struggle lasts for an extended period, frustration mounting until she is able to uncomfortably twist on her side in order to push herself up on one arm and clear the lip of the chamber.
There is a period of about five minutes afterward where she simply sits and tries to recount the various happenings that lead her to this point, gripping the sides of her pod (where the padding is now slightly torn from the spikes that had dug into it while she struggled to release herself). She spots her swords in the cubbyhole beside her, as well as the white pajamas and a few personal effects -- her belt, jewelcrafting supplies, and pouches. She leaves the nightclothes and takes the rest, reattaching them to the various strapping on her person.
The calm forced upon her evaporates quickly when she is presented with the Nesting Deck in front of her, and she rethinks stowing her weapons away. There is a sense of others -- not a sensation she is entirely unfamiliar with, given the hivemind of the Scourge that she had been forcibly assimilated into, but they are distinctly not Scourge, nor are they fellow Ebon Blade.
She knows enough to follow it, until she reaches its source. When she calls out, her voice carries an unearthly echo -- as if the pale-blue tinged skin was not enough to hint at her state of undeath.]
Come out. I know you're here.
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Fear thrills her heart for a moment as she holds her breath, pausing her earlier plan to change out of her bloodstained dress and into the clothes provided, before deciding to not-accidentally push her pajama shirt down the ladder and onto the floor. ]
Uhh . . . But don't look okay! I need to get down and grab my shirt first.
[ Her sloppy words are incongruent against the state of her mind: focused and controlled, attention zeroed in on the other woman and unwilling to let go. Fists clenched, nerves bristling with the potential to react. ]
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There was no telling who was friend or foe here, given that she had just emerged from the heat of a battle with the Burning Legion. There was nothing to say that they weren't here now -- though something in the back of her head hints that this woman is not to be feared.
But, in spite of her request, Seviilia does not look away, and continues to stare upward. The naked flesh ceased to trouble her several years ago. When you were a corpse and in the business of raising other corpses, the flesh was just another construct -- hardly something to be hidden or ashamed of.]
Who are you?
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She knows that there are other people in this room, too, somehow, but she doesn't know if they're friendly. In general, she assumes not until reasonably shown otherwise, if just for safety's sake. That said, she still finds herself peeking over the edge of the platform with less restraint than she might in another situation.
She also has a, ah, complex relationship with undeath, not that she's drawn the connection yet.]
Who are you?
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Her exhale is forced, a sound that rattles like death, unnatural and unnecessary. She can't tell much more about her from the connection they now apparently share, only that she doesn't trust her -- no more than Seviilia herself doesn't trust her, of course.]
I am Seviilia, Deathlord of the Knights of the Ebon Blade.
[She pauses, and starts to pace at the base of the ladder with metal boots echoing, running through several possibilities in her mind, torn between the present and what she had seen before she had woken up. There was a chance this woman woke up much like her -- confused, and a foreigner to the world. There was an equal chance that someone was trying to force her to let her guard down.
Anticipating the latter, she tries again.]
I would prefer not to be your enemy, but you should know that my patience comes in limited quantities.
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For Beth
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Her chest and stomach throb with phantom pain (it must be the fifth or sixth time since she woke up). It's enough that she's convinced (again) that something terrible must be wrong, and she lifts her shirt (again) only to find no blood or bruise there to explain it. Then there's a sound, and she looks up, makes eye-contact with the woman on the ladder, and her mind says Katsuragi, heavy like an anchor, weighing her down.
Her head tells her to be afraid, reminds her that her arm is still in a cast even if it no longer hurts, and her only weapon to counter the gun is a pair of scissors... but something deeper than that, deeper than her gut, deeper than her heart, feels relieved.]
Not always.
[She's agreeing and disagreeing. On some level she knows she shouldn't understand what the woman is talking about, but she— just does. It comes out smaller and more sheepish than she wanted, on the heels of a sudden sting of... shame? She isn't sure. The feeling doesn't feel correct, but it's there anyway, somehow.]
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She remembers walking under dim streetlights, shoes in hands, deep in her belly blooms a sort of euphoria that comes from speaking a long-hidden truth, but only when she knows the revelation will change nothing. Eight years, it has been. He tells her the same: it doesn't matter. He gives her a half-promise only when he knows he's a dead man walking. This hurts like a knife to the heart but somehow she tells herself it would be worse if she hadn't kept her distance, hadn't run away. It was all a mistake--
No, no, the girl will know if she dwells on this. She may be the world champion at keeping up appearances, but her attempt at hiding her thoughts is clumsy, like a child trying to hold on to a handful of sand, too much of it slips past her fingers. The girl is the same, isn't she? Her fear is palpable.
She makes a point of replacing the safety on her gun and slowly stowing it in a holster against her side. ]
I heard you singing. You have a good voice. In your mind, at least . . .
[ Good job handing out compliments, Misato. ]
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Prince | NPC | OTA
[It has been hours. Perhaps it has been days. It's difficult to tell on the station, with its emanating white light and stillness. It's never too dark to work, never too light to sleep, and it is very, very empty.
Not quiet though. Even with so few minds the sound can be overwhelming. Ever present. A low hum, sometimes a loud shout, blending and melding and tugging at those caught up in the flow. It was easy to be carried away, unless you were solid and stable. Those who make their way- away from the honeycombed rooms and the nesting deck, opposite of the garden, the bridge, above the hangar- and find themselves in the Training Wing, where the scent of cool water permeates the air, have the opportunity to stumble upon another person, a man, just past middle aged but still solid and broad. They could easily be forgiven for being surprised, because unlike the rest of the residents of the Station he is quiet, outside and in.
Prince can be found just inside an open room, organizing rows of practice weapons on racks, blunt swords and spears without tips and staves of seemingly every make seeming almost archaic, their intended targets standing at attention- rows of training dummies almost as silent as him. He doesn't immediately turn when the new Host enters the room, but carefully replaces the weapon he was holding before doing so.]
Welcome to the Station.
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The realization turns her conscious of not being a man, becoming aware of how she carries herself, if she is standing straight enough, if she seems too weak or too fierce, if the expression she wears is friendly enough, too friendly. There is river wider and deeper than ocean between men and women, as the saying goes, though if she is at all honest, dismissing it as a saying leaves out the reason why it echoes in her head now. It's more personal than that. She despises the idea, the futility implied therein, and wishes nothing more to prove the author wrong.
But hush, stop this now, silly, he can hear you. ]
That's a bit late, isn't it?
[ It's been days, she's sure of it, has counted each passing hour like an inmate. She resorts to crossing her arms in front of her chest, standing tall, feet together, expression as confident as she can muster. She can cross that river, just watch. ]
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Perhaps, but is nevertheless true.
[With his hands now free and his attention focused solely on her, he wastes little time in raising his hand to his chest, palm up, wrist loose as he performs a shallow but well-practiced bow.]
I am Prince, one of the guardians of this place. You have spoken to Cathaway?
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The archaicness of the weapons is familiar too -- more familiar than just about everything else in the Station had been. She observes the room around her before answering more formally, with a light crease in her brow.]
I did not aim to interrupt you.
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Shepard | Day 048 | ota
Speaking of umbilicals, this thing back here just had to...
It all rushed in, impossibly loud, and extremely close. Flashbang grenade of sensation, the chatter of conversation, voices, memories, like freefall for the first time, if the first time had been done in time's square at midnight, emotional backlash like a shower of confetti. She might have let out a shout, might have gripped the edge of... whatever the hell this is.
A bed? A pod. A fucking pod.
Even as the noise attenuated, Shepard allowed herself to be distracted by it, like the things the collectors had had, melting people down, peeling them away to sludge and then-- Nope. She wrenched herself away from the memory with a nearly physical snarl, and the motion turned her towards a footlocker. Investigation was rewarded with physical incentive. Leaving the armor, for now, she dressed in the civvies and dropped the ladder.
If they were here for combat, the world wouldn't look like the nice parts of a psych ward. That was what she told herself was why she knew it was safe enough, here; whatever else she'd gotten her damnfool self into now, wasn't going to get any better by acknowledging that for fatalism.
"Hello?" The place seemed comfortingly empty of threats. Either she was the first one out of bed, or the last. Given the... the radio contact, was a fine enough way to parse it, Shepard was forced to assume the latter, "Anybody around here?"
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"Yo!" Informality is a kind of defense too. "Over here."
The vision that greets Shepard is the epitome of disorder: dozens of emptied cans and bottles of coffee and almost!coffee and maybe?coffee of various brands strewn about her on the floor, with books, papers and magazines dotting what empty spots remain. Misato has set herself smack dab in the middle of this chaos, wearing the same white pajamas as her company and somehow managing to make it look tousled, sleeves rolled up to her shoulders, one knee exposed, surfaces wrinkled and coffee-stained.
The book open in front of her is Octavia Butler's Mind of My Mind, nearly finished.
"How are you feeling?"
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It is this that causes her to about face and return to the chamber she'd been avoiding. After all, the one who called herself Cathaway had told her the other hosts were out -- there was no reason to imagine there would be further disturbances there. She's almost happy to be wrong. In truth, the Station had been dreadfully free of conflict and it had been slowly compounding the familiar hunger she found stirring in her gut.
Shepard's call echoes down the hall, and Seviilia pauses half-way. The other two who had risen from the pods seemed content to be in her presence, but it was rarely safe for her to assume that everyone would react the same way. Unlike the other woman, Seviilia is not dressed in civvies, but in her full plate armor. Her hood sits down around her neck, leaving glowing blue eyes and parched skin in plain sight.
After a minute of debating whether or not to pull her hood up and arm herself, she decides against it and turns the corner.
"You'll find the halls mostly empty," Seviilia offers, as if they already knew one another. "But there are a few of us roaming."
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She's gotten better at sorting through which feelings are hers and which aren't, but simmering, bottled anger— that's something that's familiar enough to her to make it harder to tell the difference.
"I am." Beth has stopped near the entrance of the Nesting Deck, arms folded loosely across her stomach; she'd started making her way over as soon as she'd been aware that she needed to. She has a small journal in one hand. "Did you just wake up?"
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Sorry this took so long