[hatch log] welcome to the void-- wait no, waypoint shril
CHARACTERS: New Hosts & EVERYONE
WHERE: The Station, Waypoint Shril
WHEN: DAY :027
SUMMARY: New hosts take the universe for a spin.
WARNINGS: Will update as necessary. Need a warning added? PM this account please!

YOU WAKE UP and suddenly you're a different person. --No. Wait. Scratch that. Not suddenly. It's been a while, hasn't it? Something feels off anyway - a combination of the strange and familiar right there in your own head - and you know intuitively that you've been unconscious for more than just a blink of the eye. It’s impossible to tell exactly how long ago or how exactly you escaped the danger that had been breathing down your neck, but you know it was more than a moment ago.
But here you are, a small miracle of the multiverse: lying in a small faintly hexagonal chamber, a gentle white light emanating from the surrounding walls. If you were injured during your escape, those injuries have been healed. If you were anxious or frightened or distraught, those feelings have been briefly calmed. There's something strangely peaceful about waking up here. That feeling persists even as you find the tube running from the base of your neck to the compartment's rear wall.
But when the tube's disconnected? Things get loud. A wave of emotion fills that peaceful void - fear, uncertainty, relief, a sense of purpose or loneliness or anxiety. Maybe some of these emotions are yours, but they can't all be. After the initial sensory overload, the mental buzz elongates: stretches out into a murmur like the sound of a party happening behind a closed door.
You can sit up - barely -, and shift out of the pod. There’s a ladder at your feet and a little cubby just before it with anything you brought with you as well as a set of crisp, loose-fitting white clothes; while your injuries are healed, whatever you’re wearing is in the exact state it was before. Maybe it's time for a change? Drop down the ladder to the floor of the Nesting Deck and you’ll find you’re not alone - and that those sounds in your head are louder the closer you are to these strangers. --No. That's not right either. A sense of familiarity runs so deep between you it might as well be cellular.
Welcome to Station 72. It is... exhausting. There's both a both deep weariness in your bones and a pulse of anticipation crawling under your skin. Your body feels heavy at first, like you're somehow too dense or too real. But maybe that sensation eases eventually. Or maybe you just get used to it?
( ▬▬▬▬▬...There you are. Join us on the hangar, won't you....▬▬▬? )
It doesn't sound like a voice as much as it just resembles sounds, the sensation of warmth and security like napping in a window at the height of summer. If it's followed, you'll eventually wind your day to a massive hangar bay peppered with a myriad of small and medium ships ranging from strange to ornately beautiful to hardly recognizable. Waiting in front of a small silver craft is an aging woman with greying hair, fine jewlery chains tinkling with a multitude of metal charms sound through her clothing and along her forearms. You know instinctively she was the one who spoke to you.
She smiles now, moving to climb into the (very) small ship. There's room enough for all of you if you pack in tight. "Come along," says Cathaway. "The line for Platform Alfa is long enough that we can answer your questions on the way."

WAYPOINT SHRIL might be bursting at the seams with activity, noise and people, but there's no missing when something in the universe shifts. For most older Hosts, they wont quite be able to put their finger on what's going on, but Chuuya and Elena? They know exactly what's happening - somewhere in this universe, new Hosts are hatching and at least one of them belongs to you.
Not that the mystery lasts long for everyone else either. A few hours after the shift, Cathaway's speaks to you. Her voice is clear as a crystal bell, suffused with an intense and simple joy that has nothing to do with--
( New hosts have arrived. Please come meet us at Platform Alfa if you're able. They'll need your assistance. )
--and everything to do with the sensation of a ship hurtling as a bullet through space, the nauseating feeling of darting between other small craft and buzzing around larger class ships.
Come fetch your new friends, everyone. Waypoint Shril could be dangerous for the initiated. After all, the Catacomb Hotel is filled with construction zones and open elevator shafts, the streets are thronged with vendors looking to make a quick Shen off unsuspecting tourists, the area immediately surrounding the Stadium Zone is jammed with intergalactic reporters and especially hot headed or famous competitors filming a pre-competition conference, and - most mortifying of all - the line to leave Platform Alfa is apparently several hours long. What's a new Host to do without a little guidance?
((OOC Notes: This is the hatch log for the new hosts and anyone looking to greet them after their hatching. You’re welcome to make your own logs separate to this going forward and tag any old logs that have been forward dated to this point or beyond. We're about halfway through the first week at Waypoint Shril, so feel free to touch the mission drop post as long as you're appropriately timing your encounters.
Additionally, you can find a more detailed overview of the hatching process HERE. You can find additional setting information about the Station HERE. Information about Waypoint Shril is located at the Current Mission Brief - you may consider this information more or less ICly known. Last but not least, if you have any questions, please hit up either the FAQ or MOD CONTACT pages!))
WHERE: The Station, Waypoint Shril
WHEN: DAY :027
SUMMARY: New hosts take the universe for a spin.
WARNINGS: Will update as necessary. Need a warning added? PM this account please!

YOU WAKE UP and suddenly you're a different person. --No. Wait. Scratch that. Not suddenly. It's been a while, hasn't it? Something feels off anyway - a combination of the strange and familiar right there in your own head - and you know intuitively that you've been unconscious for more than just a blink of the eye. It’s impossible to tell exactly how long ago or how exactly you escaped the danger that had been breathing down your neck, but you know it was more than a moment ago.
But here you are, a small miracle of the multiverse: lying in a small faintly hexagonal chamber, a gentle white light emanating from the surrounding walls. If you were injured during your escape, those injuries have been healed. If you were anxious or frightened or distraught, those feelings have been briefly calmed. There's something strangely peaceful about waking up here. That feeling persists even as you find the tube running from the base of your neck to the compartment's rear wall.
But when the tube's disconnected? Things get loud. A wave of emotion fills that peaceful void - fear, uncertainty, relief, a sense of purpose or loneliness or anxiety. Maybe some of these emotions are yours, but they can't all be. After the initial sensory overload, the mental buzz elongates: stretches out into a murmur like the sound of a party happening behind a closed door.
You can sit up - barely -, and shift out of the pod. There’s a ladder at your feet and a little cubby just before it with anything you brought with you as well as a set of crisp, loose-fitting white clothes; while your injuries are healed, whatever you’re wearing is in the exact state it was before. Maybe it's time for a change? Drop down the ladder to the floor of the Nesting Deck and you’ll find you’re not alone - and that those sounds in your head are louder the closer you are to these strangers. --No. That's not right either. A sense of familiarity runs so deep between you it might as well be cellular.
Welcome to Station 72. It is... exhausting. There's both a both deep weariness in your bones and a pulse of anticipation crawling under your skin. Your body feels heavy at first, like you're somehow too dense or too real. But maybe that sensation eases eventually. Or maybe you just get used to it?
It doesn't sound like a voice as much as it just resembles sounds, the sensation of warmth and security like napping in a window at the height of summer. If it's followed, you'll eventually wind your day to a massive hangar bay peppered with a myriad of small and medium ships ranging from strange to ornately beautiful to hardly recognizable. Waiting in front of a small silver craft is an aging woman with greying hair, fine jewlery chains tinkling with a multitude of metal charms sound through her clothing and along her forearms. You know instinctively she was the one who spoke to you.
She smiles now, moving to climb into the (very) small ship. There's room enough for all of you if you pack in tight. "Come along," says Cathaway. "The line for Platform Alfa is long enough that we can answer your questions on the way."

WAYPOINT SHRIL might be bursting at the seams with activity, noise and people, but there's no missing when something in the universe shifts. For most older Hosts, they wont quite be able to put their finger on what's going on, but Chuuya and Elena? They know exactly what's happening - somewhere in this universe, new Hosts are hatching and at least one of them belongs to you.
Not that the mystery lasts long for everyone else either. A few hours after the shift, Cathaway's speaks to you. Her voice is clear as a crystal bell, suffused with an intense and simple joy that has nothing to do with--
--and everything to do with the sensation of a ship hurtling as a bullet through space, the nauseating feeling of darting between other small craft and buzzing around larger class ships.
Come fetch your new friends, everyone. Waypoint Shril could be dangerous for the initiated. After all, the Catacomb Hotel is filled with construction zones and open elevator shafts, the streets are thronged with vendors looking to make a quick Shen off unsuspecting tourists, the area immediately surrounding the Stadium Zone is jammed with intergalactic reporters and especially hot headed or famous competitors filming a pre-competition conference, and - most mortifying of all - the line to leave Platform Alfa is apparently several hours long. What's a new Host to do without a little guidance?
((OOC Notes: This is the hatch log for the new hosts and anyone looking to greet them after their hatching. You’re welcome to make your own logs separate to this going forward and tag any old logs that have been forward dated to this point or beyond. We're about halfway through the first week at Waypoint Shril, so feel free to touch the mission drop post as long as you're appropriately timing your encounters.
Additionally, you can find a more detailed overview of the hatching process HERE. You can find additional setting information about the Station HERE. Information about Waypoint Shril is located at the Current Mission Brief - you may consider this information more or less ICly known. Last but not least, if you have any questions, please hit up either the FAQ or MOD CONTACT pages!))

Cathaway | NPC | ota
B. PLATFORM ALFA
a
What's under the hood of this pea-shooter?
[ She wants to know, wants to its inner workings and let her mind wrap round it, happily distracted for a little while before this too became mundane. It all did, eventually. ]
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She buckles herself into her own harness, sweeping the sheet of her grey hair back.]
A pryiak drive core coupled with the Atraxan propulsion model - a big kit for a ship this size.
[Delightful, she thinks and then the circle platform shifts, beginning it's corkscrew descent into the Station's launch tube. The hole in the deck above them, visible through the semi transparent viewscreen of the cockpit's bubble, slides closed above them. For a moment they're cast into perfect darkness, lot only by the ship's glittering instrument panel as the Station carries them down into its guts.]
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Are those makers or models? All your shit's a million years ahead of Earth.
[ Helka would love it. Helka's been dead for years. Annie stomp stomp stomps on that hint of emotion, like crushing a spider. ]
When do I get to fly it?
[ As if that's inevitable. ]
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[The corkscrew descend slows, then the platform snaps into place without a sound. They've come to rest in some kind of tube, long enough that the far end isn't clearly visible. Thunck. The silver ship shudders as something latches into its undercarriage. At Cathaway's touch, the growl of the engines begins to flare.]
Launch in three, two, one-- [And whatever has hooked into the ship slingshots them forward. The ship hurtles forward as a rocket. The launch tube becomes a sickening blur. The ship passing through it makes a sound like a scream. The vibration passes through his fingers and toes and the shell of the craft, to the buckles of the harnesses and the nauseating leap of bellies.
The ship punches into black space and abruptly rolls to avoid a brilliant red shuttle directly in their launch trajectory. The stars spin overhead and the engines roar, the silver ship spiraling wildly through the assembled circus above Waypoint Shril. It's wonderful and Cathaway is delighted.]
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Annie hates thinking about that smug half-breed bitch. Hates thinking about Fallon too, and the look of withered despair in the woman's eyes. And yet, the remembrances play themselves out, a screw tightening in one of corner of her thoughts. Elsewhere in her mind, open and fluid, she remembers being taught to pilot. She'd done it well, like she did everything well, but she had taken more pleasure in it than, say, Calculus. From yet another direction, she wonders which universe the Crafters had come from, and if she could use a little dart ship such as this to fly right into one of their arrogant monstrous brains and pluck it apart synapse by synapse.
And, there, all the way in the back of her deep cavern, voices growl and moan, wanting to know what she's doing out there in space, and wondering if she is coming Home. Home, are you-- Coming? Coming home?
But then they're in tremendous motion, her body pressed back into the seat only to then float for an instant as momentum realigns itself, the world spinning. Annie squeals like a child on a rollercoaster. Her mind blissfully silent. Adrenaline always was good for silencing the many squeaking gears in her mind, but as the moment passes it leaves a bitter taste. A desire to keep it going just a bit longer, to keep buzzing, keep speeding through space. Her body beats with it, and she slouches back, staring at the interior paneling about her head, neck arched back. ]
Where are we going anyway?
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a
Anxiety threatens to rise within him, but he pushes it back down. Sets his jaw and breathes. Indulges himself in a second or two (or ten) of silence, letting the hum of the engines fill his ears.
Then:] You don't seem very "intimidated".
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[It's an easy, automatic assertion - said so offhand that it must be the truth for any multitude of things, surely. Cathaway drums her fingers through a last pre-flight sequence and then the hum of the engines modulates and the circular platform on which the ship sits shifts below them to begin a slow descent through the hangar's floor.
The darkness below swallows them, the hangar floor twisting closed overhead.]
Now, how are you feeling?
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Out of habit, he straightens his shoulders, presses his back into his seat. Wills up a fragment of quiet indignation at the question to replace the uncertainty.]
Are you kidding with that question right now?
[She (they? She keeps using “we”) didn’t seem to be joking, but it’s hard not to scoff.]
Take a guess.
[Being pulled from Eos, on the knife-edge of a sacrifice, now lost, confused, and flirting with irritation, trying to ignore the cold grip of the dark around him as he speaks. He supposes, if he’s anything, it’s tired.]
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[The ship rotates down into the Station's launch tube, halting with a sigh too soft to be heard over the grumble of it's engines. Something starts, latching to the underside of the craft with a heavy clack.]
Brace yourself.
[With a jerk, the hook drags the ship forward. Fires it forward like a bullet from a gun.]
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Not that it matters. Because when the ship pitches forward with impossible momentum, pressing him back into his seat, making his insides feel simultaneously light and dizzying, the only phrase that filters loudly through his head is:
Holy shit.
Hands grip at his knees, tight, tense. Adrenaline spikes, not unlike the kind he feels before a battle. An unwanted sensation of… giddiness and apprehension fight for control, with neither winning.
He’s just gonna squeeze his eyes shut for this part, okay.]
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She whirls around as the engines purr, trying and failing to pinpoint where it's coming from (everywhere, apparently), and bumps her head on a low-hanging compartment in the process. ]
- ah!
[ That was embarrassing.
But despite how completely foreign this is, it feels oddly familiar - or maybe it's just that it's familiar to everyone else here, but it's enough for her to hazard a guess, at least: ]
This - this flies?
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It does. [Very quickly.] Any other questions --Mind yourself dear, make sure to get those harness buckles the right way around.
[Click, click, click, the controls of the ship flicker pleasantly under the tap of her fingers.]
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...far too many, I'm afraid.
[ She has so many questions. And the first question is probably about which questions she should even ask first. ]
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[It's a purposefully gentle assertion, meant to be reassuring. This is normal. Questions are to be expected. There's nothing wrong with having them or not knowing what's going on. This is all perfectly, completely average.
Obviously.
And then the ship shifts with a small, muted vibration, and the disk on which it's parked begins to descend into the floor of the hangar. A moment later, the ship is swallowed by darkness as it passes between decks to the Station's launch tube.]
But if you think of something particularly pressing, please don't hesitate to ask us. We're here to help you.
[Ka-THUNK goes something metallic hooking into the base of the ship.]
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What was that?
[ That is definitely pressing. ]
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another a........................
He's going to hate this... everything, isn't he.]
Launch? [He manages to sound more casual than he feels. Unfortunately, that won't cut it here.] That doesn't sound very reassuring.
yes good
We promise to make your trip as smooth as is possible, of course. However, [there's a sly tilt to her tone - it sounds like how an eyebrow being arched looks] The space around the Station is crowded right now, so forgive us any necessary evasive maneuvers.
[Clunk. The sound of something shifting, then the ship begins a corkscrew descent through the floor of the hangar bay. A moment later, the ceiling closes above them and they're swallowed in darkness as the ship is rotated down into the Station's launch tube. There's a pervasive hum in the air vibrating out from under the too loud mental noise.]
Are you unfamiliar with technology like this?
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Lavellan looks around them at the cabin dubiously, only to tense and grip the nearest handhold for dear life at the first sign of motion. Considering he only has the one hand, he doesn't succeed in feeling very secure, but definitely not for trying.
He doesn't say anything again until after the vessel has more or less stabilized. It's not much more than a little nervous laugh, his knuckles still white with tension.]
You could say that.
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Don't worry. Familiarity will come naturally. Close your mouth, please.
[That last part is a kind warning. Then the ship is slingshot forward at such speed that it throws Cathaway back into the pilot's seat. It's like bolt fired from a bow. A crack of lighting cutting across an open sky. The ship punches out into space at such velocity that it might be nauseating if not for the high, brilliant sensations of joy pouring off its pilot.]
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Very, very gradually he comes out of his statue-still shock, and looks around the compartment again with a renewed sense of wonder and fear.]
How... how is this possible?
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[This addressed in a matter of fact tone. Elbow room is in short supply around here, and Shepard's not going to let the fact that she's fully immune to Cathaway's personal bubble go to waste.]
You got time for a snack, or is this pure sight-seeing for you?
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[It's a breezy sort of gratitude, isn't it? For a moment her attention remains pinned on the ships jockeying around the edge of Platform Alfa, but only just for a second. Then Cathaway steps down from the concrete bench with a chime of the metal at her wrists and waist.]
We have ten minutes before our parking slot expires. It might be possible to get something in that time.
[Universe forbid she get a ticket.]
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[Shepard offers Cathaway an arm to proceed upon, in a mocking excess of politeness, and they're off. The nearest decent place turns out to be a sanwich shop, at the moment. Or, at least, they serve meat and vegetable matter, on a fluffy, bread-like substance. It's purple, sure, and awfully grainy, but it's bread....ish. Listen, it's a free lunch, Cathaway, don't complain.]
So, you don't get out much. Is that right?
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Her? Complain? Never.]
Exactly right. One of our jobs is to maintain the Station. We can't very well do that from a different multiverse. Sometimes it's possible for us to step away for short periods of time, but usually we avoid it. But this is different. [She tips her face up, throwing a glance into the darkness of space surrounding the platform. The Station is impossible to miss: a freakishly pale beehive structure in the middle of the buzzing nest of ships overhead.] We can see it from here.
[Is that sarcasm? Sounds like it. Feels like it.]