[hatch log] welcome to the void-- wait no, waypoint shril
CHARACTERS: New Hosts & EVERYONE
WHERE: The Station, Waypoint Shril
WHEN: DAY :027
SUMMARY: New hosts take the universe for a spin.
WARNINGS: Will update as necessary. Need a warning added? PM this account please!

YOU WAKE UP and suddenly you're a different person. --No. Wait. Scratch that. Not suddenly. It's been a while, hasn't it? Something feels off anyway - a combination of the strange and familiar right there in your own head - and you know intuitively that you've been unconscious for more than just a blink of the eye. It’s impossible to tell exactly how long ago or how exactly you escaped the danger that had been breathing down your neck, but you know it was more than a moment ago.
But here you are, a small miracle of the multiverse: lying in a small faintly hexagonal chamber, a gentle white light emanating from the surrounding walls. If you were injured during your escape, those injuries have been healed. If you were anxious or frightened or distraught, those feelings have been briefly calmed. There's something strangely peaceful about waking up here. That feeling persists even as you find the tube running from the base of your neck to the compartment's rear wall.
But when the tube's disconnected? Things get loud. A wave of emotion fills that peaceful void - fear, uncertainty, relief, a sense of purpose or loneliness or anxiety. Maybe some of these emotions are yours, but they can't all be. After the initial sensory overload, the mental buzz elongates: stretches out into a murmur like the sound of a party happening behind a closed door.
You can sit up - barely -, and shift out of the pod. There’s a ladder at your feet and a little cubby just before it with anything you brought with you as well as a set of crisp, loose-fitting white clothes; while your injuries are healed, whatever you’re wearing is in the exact state it was before. Maybe it's time for a change? Drop down the ladder to the floor of the Nesting Deck and you’ll find you’re not alone - and that those sounds in your head are louder the closer you are to these strangers. --No. That's not right either. A sense of familiarity runs so deep between you it might as well be cellular.
Welcome to Station 72. It is... exhausting. There's both a both deep weariness in your bones and a pulse of anticipation crawling under your skin. Your body feels heavy at first, like you're somehow too dense or too real. But maybe that sensation eases eventually. Or maybe you just get used to it?
( ▬▬▬▬▬...There you are. Join us on the hangar, won't you....▬▬▬? )
It doesn't sound like a voice as much as it just resembles sounds, the sensation of warmth and security like napping in a window at the height of summer. If it's followed, you'll eventually wind your day to a massive hangar bay peppered with a myriad of small and medium ships ranging from strange to ornately beautiful to hardly recognizable. Waiting in front of a small silver craft is an aging woman with greying hair, fine jewlery chains tinkling with a multitude of metal charms sound through her clothing and along her forearms. You know instinctively she was the one who spoke to you.
She smiles now, moving to climb into the (very) small ship. There's room enough for all of you if you pack in tight. "Come along," says Cathaway. "The line for Platform Alfa is long enough that we can answer your questions on the way."

WAYPOINT SHRIL might be bursting at the seams with activity, noise and people, but there's no missing when something in the universe shifts. For most older Hosts, they wont quite be able to put their finger on what's going on, but Chuuya and Elena? They know exactly what's happening - somewhere in this universe, new Hosts are hatching and at least one of them belongs to you.
Not that the mystery lasts long for everyone else either. A few hours after the shift, Cathaway's speaks to you. Her voice is clear as a crystal bell, suffused with an intense and simple joy that has nothing to do with--
( New hosts have arrived. Please come meet us at Platform Alfa if you're able. They'll need your assistance. )
--and everything to do with the sensation of a ship hurtling as a bullet through space, the nauseating feeling of darting between other small craft and buzzing around larger class ships.
Come fetch your new friends, everyone. Waypoint Shril could be dangerous for the initiated. After all, the Catacomb Hotel is filled with construction zones and open elevator shafts, the streets are thronged with vendors looking to make a quick Shen off unsuspecting tourists, the area immediately surrounding the Stadium Zone is jammed with intergalactic reporters and especially hot headed or famous competitors filming a pre-competition conference, and - most mortifying of all - the line to leave Platform Alfa is apparently several hours long. What's a new Host to do without a little guidance?
((OOC Notes: This is the hatch log for the new hosts and anyone looking to greet them after their hatching. You’re welcome to make your own logs separate to this going forward and tag any old logs that have been forward dated to this point or beyond. We're about halfway through the first week at Waypoint Shril, so feel free to touch the mission drop post as long as you're appropriately timing your encounters.
Additionally, you can find a more detailed overview of the hatching process HERE. You can find additional setting information about the Station HERE. Information about Waypoint Shril is located at the Current Mission Brief - you may consider this information more or less ICly known. Last but not least, if you have any questions, please hit up either the FAQ or MOD CONTACT pages!))
WHERE: The Station, Waypoint Shril
WHEN: DAY :027
SUMMARY: New hosts take the universe for a spin.
WARNINGS: Will update as necessary. Need a warning added? PM this account please!

YOU WAKE UP and suddenly you're a different person. --No. Wait. Scratch that. Not suddenly. It's been a while, hasn't it? Something feels off anyway - a combination of the strange and familiar right there in your own head - and you know intuitively that you've been unconscious for more than just a blink of the eye. It’s impossible to tell exactly how long ago or how exactly you escaped the danger that had been breathing down your neck, but you know it was more than a moment ago.
But here you are, a small miracle of the multiverse: lying in a small faintly hexagonal chamber, a gentle white light emanating from the surrounding walls. If you were injured during your escape, those injuries have been healed. If you were anxious or frightened or distraught, those feelings have been briefly calmed. There's something strangely peaceful about waking up here. That feeling persists even as you find the tube running from the base of your neck to the compartment's rear wall.
But when the tube's disconnected? Things get loud. A wave of emotion fills that peaceful void - fear, uncertainty, relief, a sense of purpose or loneliness or anxiety. Maybe some of these emotions are yours, but they can't all be. After the initial sensory overload, the mental buzz elongates: stretches out into a murmur like the sound of a party happening behind a closed door.
You can sit up - barely -, and shift out of the pod. There’s a ladder at your feet and a little cubby just before it with anything you brought with you as well as a set of crisp, loose-fitting white clothes; while your injuries are healed, whatever you’re wearing is in the exact state it was before. Maybe it's time for a change? Drop down the ladder to the floor of the Nesting Deck and you’ll find you’re not alone - and that those sounds in your head are louder the closer you are to these strangers. --No. That's not right either. A sense of familiarity runs so deep between you it might as well be cellular.
Welcome to Station 72. It is... exhausting. There's both a both deep weariness in your bones and a pulse of anticipation crawling under your skin. Your body feels heavy at first, like you're somehow too dense or too real. But maybe that sensation eases eventually. Or maybe you just get used to it?
It doesn't sound like a voice as much as it just resembles sounds, the sensation of warmth and security like napping in a window at the height of summer. If it's followed, you'll eventually wind your day to a massive hangar bay peppered with a myriad of small and medium ships ranging from strange to ornately beautiful to hardly recognizable. Waiting in front of a small silver craft is an aging woman with greying hair, fine jewlery chains tinkling with a multitude of metal charms sound through her clothing and along her forearms. You know instinctively she was the one who spoke to you.
She smiles now, moving to climb into the (very) small ship. There's room enough for all of you if you pack in tight. "Come along," says Cathaway. "The line for Platform Alfa is long enough that we can answer your questions on the way."

WAYPOINT SHRIL might be bursting at the seams with activity, noise and people, but there's no missing when something in the universe shifts. For most older Hosts, they wont quite be able to put their finger on what's going on, but Chuuya and Elena? They know exactly what's happening - somewhere in this universe, new Hosts are hatching and at least one of them belongs to you.
Not that the mystery lasts long for everyone else either. A few hours after the shift, Cathaway's speaks to you. Her voice is clear as a crystal bell, suffused with an intense and simple joy that has nothing to do with--
--and everything to do with the sensation of a ship hurtling as a bullet through space, the nauseating feeling of darting between other small craft and buzzing around larger class ships.
Come fetch your new friends, everyone. Waypoint Shril could be dangerous for the initiated. After all, the Catacomb Hotel is filled with construction zones and open elevator shafts, the streets are thronged with vendors looking to make a quick Shen off unsuspecting tourists, the area immediately surrounding the Stadium Zone is jammed with intergalactic reporters and especially hot headed or famous competitors filming a pre-competition conference, and - most mortifying of all - the line to leave Platform Alfa is apparently several hours long. What's a new Host to do without a little guidance?
((OOC Notes: This is the hatch log for the new hosts and anyone looking to greet them after their hatching. You’re welcome to make your own logs separate to this going forward and tag any old logs that have been forward dated to this point or beyond. We're about halfway through the first week at Waypoint Shril, so feel free to touch the mission drop post as long as you're appropriately timing your encounters.
Additionally, you can find a more detailed overview of the hatching process HERE. You can find additional setting information about the Station HERE. Information about Waypoint Shril is located at the Current Mission Brief - you may consider this information more or less ICly known. Last but not least, if you have any questions, please hit up either the FAQ or MOD CONTACT pages!))

iia.
the altercation with the centipede alien draws his attention just as much as noctis himself does, and damon makes his way over to noctis' side without any urgency. )
You're going to back off, ( he tells the alien, his voice dripping both with threat and with the magical influence of his compulsion. he'd been worried, at first, that it wouldn't work on the aliens here — whatever magic had created vampires could hardly have accounted for trips to fucking outer space — but the power's held up, and he's already snagged himself a nice hotel suite and some new clothes. the language barrier hardly seems to be an issue with simple commands — the centipede looming over noctis does retreat, clicking its mandibles in confusion and frustration as it does. damon watches as it moves away from them, then turns back to noctis, appraising him silently. after a moment he nods, and holds out the bag he was carrying. )
Hold this and come with me.
no subject
For a moment he thinks that this new presence will just irritate the alien further, but after something that sounds like a command is given (You’re going to back off), the giant centipede (still gross) seems confused. Then compliant. It turns away and leaves.
Noct’s attention draws itself towards the newcomer, too surprised to feel relief just yet. No time to, apparently; suddenly he has a bag held out to him, and is being told to follow.
He takes it… awkwardly.]
What?
[Eloquent.]
no subject
( oh, damon should not be this guy's welcome party. he's disinclined to be helpful at the best of times, and having been in this situation himself not too long ago has done nothing to make him any more sympathetic to the new hosts. a mischievous grin starts spreading over his face.
after taking a moment to ensure his own shields are up and able to withstand the onslaught of a new host, damon slips through the link and into noctis' head — he's not doing anything hurtful, precisely, but it's... uncomfortable. damon makes sure it is, because he's a jerk. )
Welcome to the nest, we're going shopping.
no subject
Still, he's grounded enough to know that definitely isn't the case, and certainly observant enough to not miss that mischievous grin on the newcomer's face. It doesn't bode well, and he's right to think so -- suddenly, he feels him creeping through his mind, unasked for, unwanted. Noct frowns, unsure how to retract. He certainly tries to, and Damon might be met with resistance in the form of... imagery. A shimmering crystal wall coming up to obscure anything that he might be trying to garner from him.
Being as new as he is, it only halfway works.]
Stop that. [-he says, even as he follows. Even as a flicker of confusion regarding shopping runs through him.] And why do we need to go shopping? I'm not here to carry your bags around.
[How did it go from staring down an alien centipede to this?]