onemind: (Default)
THE N E S T ([personal profile] onemind) wrote in [community profile] station722017-04-29 08:15 pm

WAYPOINT SHRIL, PT.3

CHARACTERS: All (New Hosts may tag anything from their arrival date on Waypoint Shril forward.)
WHERE: THE FAIR HEART, WAYPOINT SHRIL & SURROUNDING SPACE
WHEN: Day :038 - :039
SUMMARY: A theft, a rescue, and of course - the grand finale of the galaxy's most fabulous competition.
WARNINGS: N/A, will update as necessary.






LATE ON DAY :038, a select group of Hosts makes their way to the imposing mobile headquarters of the ABA!, the retrofitted prison ship known as The Fair Heart. The goal? Steal those prizes, break out the captured rescue team, and make a clean getaway.

Or just get away at all. That works too.

THE FAIR HEART

     A. THE RECON TEAM Congratulations, you're in a cell and stuck with a tracking bracelet. But it isn't all bad. The food's okay and the company is-- well, whatever. It could always be worse. Sure, getting interrogated isn't the best part of the day, but if you're lucky you might get to sit down and have a conversation with the mercenary group's second in command, Vinka. Vinka is nice. He cracks jokes. He plays space chess. He's clearly the good cop. If you're unlucky you'll get stuck answering the questions of a very dry, humorless cyborg called Bradd who likes to use his arm attachment to shock people.

But eventually you begin to sense the minds of your fellow Hosts nearing. Time to prepare for an escape.

     B. THE HEIST TEAM You all know where you're going, right? Now it's just a matter of getting there more or less safely. There's a bunch of security measures between you and your goal, so proceed carefully. Or don't. After all, the rescue team is headed in the opposite direction and someone will need to cover their tracks won't they?

     C. THE RESCUE TEAM Here's what you know: somewhere in this labyrinthine ship your friends are being held captive. Where they are and how to get to them is a goshdang mystery. And once you figure it out, it looks like you're going to be getting very close with The Fair Heart's personnel. On top of that, shouldn't you be helping to distract security from paying attention to the vault? Boy, you've got your work cut out for you.

     GET THE HECK OUTTA DODGE Once the prizes are removed from the vault or the prisoners are taken from their cells, an alarm will sound. Time to go! Fight or cleverly elude your way out of The Fair Heart. Get a ride (any ride will do) and take off. Mind The Fair Heart's guns, darling.

     FASTER. FASTER WOULD BE BETTER. What's that saying? Out of the frying pan and into the fire. Once you've escaped The Fair Heart, you'll be facing off with a literal armada of ships trying to blow you out of the sky. Luckily you've got backup. Station 72 is the biggest thing in the sky and it's moving. Towards you. Through other ships. There's a lot of explosions.


WAYPOINT SHRIL

     LET THE GAME BEGIN! Remember how everyone had to carefully register their team and jump through a bunch of hoops to get to the finale of the ABA!? Well there's been a scheduling change. Thanks to Miss Mystery's announcement, everyone and their great grandmother is now an official competitor. And lots and lots of them are taking it seriously.

     GET TO THE CHOPPER! There's a mad dash to take to the sky. Waypoint Shril has been transformed into utter chaos. Platform Alfa is a mess. Ships are being hijacked. ABA! employees driving shuttles are now ditching their jobs to compete. Waypoint civilians who stuck around through the madness are taking their ships out of their garages and taking off through the Jump and the Graveyard. If you're a Host on Waypoint Shril, it might be a good idea to get off it.

Luckily if you were competing in the ABA! you're practically ready to go. After all, weren't most of you building a ship to compete in the finale with? If you take the fruits of your labor, you better hope your astroengineering holds up to a high stress environment.

CAUSE A RUCKUS: Your friends are flying against an armada. Shooting down the competition might be a good idea.



THE GRAND FINALE

GUESS WE BETTER JUMP: Just make sure to get to the Station before it jumps to the void. It would be very, very easy to get left behind. (Be aware that if a Host is left behind, you will be dropping the game.)





((OOC NOTES: This log is the catch-all for the finale of Waypoint Shril. It covers the heist, the rescue and the escape from The Fair Heart in addition to any events taking place concurrently on Waypoint Shril. It covers the escape from this universe and taking the Station back into the void. Questions? Check out the OOC POST. If you have additional questions that aren't answered there, feel free to either drop a note in the log-specific questions thread or touch base with us on the Mod Contact page.

'Wait, can I NPC this character?' When it doubt, the answer is probably yes. Use your best judgement, but we encourage you to go wild. Should you desire mod input or for us to bounce into a thread, feel free to reach out to us and we'll be happy to accommodate. We may also be threadjacking some of these threads, however don't feel compelled to wait for us to do so. Have fun and don't get killed!))




100mitsubishis: (I held things steady like too late)

[personal profile] 100mitsubishis 2017-05-12 04:20 am (UTC)(link)
( What, did you want us to leave you in there? Stockholm's supposed to take a while. )

[After all this time together, it can't surprise her that Kavinsky has chosen now to be obtuse. He's been mentally hemorrhaging his intention to be Misato's rescuer for hours, but now--in front of her--the notion is passé and best forgotten. He finds plausible deniability in Sam having asked for him to tag along. Any member of Miaplacidus, including their adopted soldier, is well aware Kavinsky is more dangerous asleep than conscious. He has no military training, no exceptional offensive abilities.

But if he wanted to live a safe and easy life, someone would need to check if K had been swapped out for a mild-mannered clone.

When she looks back at him, he's against the wall, chest heaving because he's not a runner and he's had to do a lot of it today. He nods, though, ready to take off again when she is.]
wille: (& placate)

[personal profile] wille 2017-05-15 02:47 pm (UTC)(link)
[ Obtuse, yes, with that special brand of smarmy deflection. How familiar. ]

( Dunno, I was getting pretty good at space chess and they don't give me your kind of attitude. )

[ Playful teasing is the grease that keeps human relationships grinding and so on and so forth. She knows not to point out his need to catch his breath after the short sprint, but knows to replace the safety on her own gun before stowing it inside her jacket, reaching for his hands to help position on his gun aimed past her shoulder. One hand to hold the trigger, the other to steady the base, keep his elbows bent. ]

( I'll need you to cover my back. Can you do that for me? )

[ She knows to give him a sense of mission too. Purpose. Accomplishment. ]
100mitsubishis: (I'll do whatever you say)

[personal profile] 100mitsubishis 2017-05-21 03:04 am (UTC)(link)
[He could tell her, out loud or through telepathy, that the gun he's carrying was made for him, by him. He knows how to hold it, the kickback is nil, and he's already been told to watch where he "waves" that thing.

Kavinsky bites the tip of his tongue behind the closed slant of his lips. Misato's hands are so sure of themselves as they tug his arms into position. Her instruction is only condescending because it was already his intention.

He thinks: She doesn't trust me. Heh.

His adrenaline hums but something else goes numb.]


( Yeah. Sure. I got you out, I'll get you back. )
wille: (& our chance)

[personal profile] wille 2017-05-31 02:58 am (UTC)(link)
[ Misato notices when something in him suddenly drops silent, like a hand withdrawn from the table, no longer for her to read as easily as if it were her own. She thinks she knows what it means, that she has done some kind of wrong, but she doesn't know what. So she withdraws her physical hands to take up her gun again, taking one step back as she offers him a smile both determined and playful. This is a fight they will win, and win well, and they're going to have fun at it. ]

( My life is in your hands. )

[ Maybe it's true. Maybe she's just saying it.

Either way she spares no moment before slipping over the corner to shoot down a guard, twice, then running onward. Forward. ]