onemind: (Default)
THE N E S T ([personal profile] onemind) wrote in [community profile] station722017-04-29 08:15 pm

WAYPOINT SHRIL, PT.3

CHARACTERS: All (New Hosts may tag anything from their arrival date on Waypoint Shril forward.)
WHERE: THE FAIR HEART, WAYPOINT SHRIL & SURROUNDING SPACE
WHEN: Day :038 - :039
SUMMARY: A theft, a rescue, and of course - the grand finale of the galaxy's most fabulous competition.
WARNINGS: N/A, will update as necessary.






LATE ON DAY :038, a select group of Hosts makes their way to the imposing mobile headquarters of the ABA!, the retrofitted prison ship known as The Fair Heart. The goal? Steal those prizes, break out the captured rescue team, and make a clean getaway.

Or just get away at all. That works too.

THE FAIR HEART

     A. THE RECON TEAM Congratulations, you're in a cell and stuck with a tracking bracelet. But it isn't all bad. The food's okay and the company is-- well, whatever. It could always be worse. Sure, getting interrogated isn't the best part of the day, but if you're lucky you might get to sit down and have a conversation with the mercenary group's second in command, Vinka. Vinka is nice. He cracks jokes. He plays space chess. He's clearly the good cop. If you're unlucky you'll get stuck answering the questions of a very dry, humorless cyborg called Bradd who likes to use his arm attachment to shock people.

But eventually you begin to sense the minds of your fellow Hosts nearing. Time to prepare for an escape.

     B. THE HEIST TEAM You all know where you're going, right? Now it's just a matter of getting there more or less safely. There's a bunch of security measures between you and your goal, so proceed carefully. Or don't. After all, the rescue team is headed in the opposite direction and someone will need to cover their tracks won't they?

     C. THE RESCUE TEAM Here's what you know: somewhere in this labyrinthine ship your friends are being held captive. Where they are and how to get to them is a goshdang mystery. And once you figure it out, it looks like you're going to be getting very close with The Fair Heart's personnel. On top of that, shouldn't you be helping to distract security from paying attention to the vault? Boy, you've got your work cut out for you.

     GET THE HECK OUTTA DODGE Once the prizes are removed from the vault or the prisoners are taken from their cells, an alarm will sound. Time to go! Fight or cleverly elude your way out of The Fair Heart. Get a ride (any ride will do) and take off. Mind The Fair Heart's guns, darling.

     FASTER. FASTER WOULD BE BETTER. What's that saying? Out of the frying pan and into the fire. Once you've escaped The Fair Heart, you'll be facing off with a literal armada of ships trying to blow you out of the sky. Luckily you've got backup. Station 72 is the biggest thing in the sky and it's moving. Towards you. Through other ships. There's a lot of explosions.


WAYPOINT SHRIL

     LET THE GAME BEGIN! Remember how everyone had to carefully register their team and jump through a bunch of hoops to get to the finale of the ABA!? Well there's been a scheduling change. Thanks to Miss Mystery's announcement, everyone and their great grandmother is now an official competitor. And lots and lots of them are taking it seriously.

     GET TO THE CHOPPER! There's a mad dash to take to the sky. Waypoint Shril has been transformed into utter chaos. Platform Alfa is a mess. Ships are being hijacked. ABA! employees driving shuttles are now ditching their jobs to compete. Waypoint civilians who stuck around through the madness are taking their ships out of their garages and taking off through the Jump and the Graveyard. If you're a Host on Waypoint Shril, it might be a good idea to get off it.

Luckily if you were competing in the ABA! you're practically ready to go. After all, weren't most of you building a ship to compete in the finale with? If you take the fruits of your labor, you better hope your astroengineering holds up to a high stress environment.

CAUSE A RUCKUS: Your friends are flying against an armada. Shooting down the competition might be a good idea.



THE GRAND FINALE

GUESS WE BETTER JUMP: Just make sure to get to the Station before it jumps to the void. It would be very, very easy to get left behind. (Be aware that if a Host is left behind, you will be dropping the game.)





((OOC NOTES: This log is the catch-all for the finale of Waypoint Shril. It covers the heist, the rescue and the escape from The Fair Heart in addition to any events taking place concurrently on Waypoint Shril. It covers the escape from this universe and taking the Station back into the void. Questions? Check out the OOC POST. If you have additional questions that aren't answered there, feel free to either drop a note in the log-specific questions thread or touch base with us on the Mod Contact page.

'Wait, can I NPC this character?' When it doubt, the answer is probably yes. Use your best judgement, but we encourage you to go wild. Should you desire mod input or for us to bounce into a thread, feel free to reach out to us and we'll be happy to accommodate. We may also be threadjacking some of these threads, however don't feel compelled to wait for us to do so. Have fun and don't get killed!))




earthborn: (not the ugliest of things)

[personal profile] earthborn 2017-05-15 04:38 am (UTC)(link)
Now, here is the moment when a sane person might laugh it off and go for a slightly calmer conversation. A sane person might chuckle, and put it off for another day, and begin a line that might eventually lead to the important matters. Like what just happened. Or asking if Lavellan wants EVA training after all. Or if he's alright.

No one has ever accused Shepard of being sane. Not often, at least.

So, what really happens, is that Shepard sighs the sigh of those caught with their hand in the cookie jar. Then, she braces herself on her knees, pushes to stand and turns to Lavellan with an introspective air. She's not taller than him, but somehow, Shepard looms-- maybe it's that he's still sitting. She looks him up and down, even filthy as he is, and doesn't even have the grace to hide her intentions.

After all, it doesn't take a lot of imagination to visualize what it would be like to kneel down between Lavellan's legs, to peel back the hem of his pants with her teeth and-- And what Shepard actually does is bend down, brace one hands against the bulkhead, caging him in, take him firmly by the chin, and kiss him blind.

She's aggressive as ever, and it goes on for some time. There is the introduction of teeth, so that by the time Shepard lets Lavellan come up for air, she leaves him a little bruised and well worked-over.

"Maybe later," She tells him, before turning to leave, "When you've had a shower."

And then she goes: there's nothing left to say.
lavelly: (Default)

[personal profile] lavelly 2017-05-15 04:46 am (UTC)(link)
lavelly: (send some ravens)

[personal profile] lavelly 2017-05-15 07:26 am (UTC)(link)
When Shepard first approaches, he tenses, if only imperceptibly; draws in enough to let him retaliate if an attack is what's coming. When she kisses him instead, he stiffens, arching his back in surprise, if only for a moment.

Then he doesn't.

He'd been playing, before, flirting with Shepard. He's undoubtedly attracted to her, but he's attracted to a lot of people, and flirting with them is just part of his personality: he never expects it to go anywhere. If it does, it's at their discretion.

And Shepard's discretion, apparently, is this.

There's only a split second of hesitation before he leans into her; he shivers when her teeth scrape his lip, and his hand curls against her armor, not shoving her away but looking for purchase. She presses him against the bulkhead and his only impulse is to press back.

Then she pulls back, and she leaves. Lavellan hardly hears what she says to him, still reeling from what just happened. He just sits there and watches her go, boneless, his hair and his clothes totally disheveled, the surface of his skin almost uncomfortably hot.

That's not at all what he expected to happen. But, also: wow.

Boner alert.
Edited 2017-05-15 15:15 (UTC)