Entry tags:
- *hatch log,
- aloy [horizon zero dawn],
- annabeth chase [riordan mythos],
- annie westwind [original],
- asuka langley sohryu [evangelion],
- bellamy blake [the 100],
- cathaway,
- commander shepard [mass effect],
- derek souza [the darkest powers],
- helen magnus [sanctuary],
- ilde vilmaine [original],
- john murphy [the 100],
- lexa [the 100],
- misato katsuragi [evangelion],
- noctis lucis caelum [ffxv],
- nyx ulric [ffxv],
- pidge gunderson (katie holt) [voltron],
- sam wilson [mcu],
- steve rogers [mcu],
- the prince
[hatch log] everything happens so much
CHARACTERS: New Hosts & EVERYONE
WHERE: The Station
WHEN: DAY :039
SUMMARY: New faces and old losses - a hatch occurs and a number of older hosts go comatose. Coma'd hosts include all auto-piloted dropped characters to date.
WARNINGS: Will update as necessary. Need a warning added? PM this account please!

NEW HATCHES
YOU WAKE UP and suddenly you're a different person. No. That's not right. You're you and there's no suddenly about it. It's been a while, hasn't it? It feels like waking up from a very deep, extended sleep or like surfacing up from the darkness of the ocean and right there in your own head there's something both familiar and strange. You know intuitively that you've been unconscious for more than just a blink of the eye. While it’s impossible to tell exactly how long ago or how exactly you escaped the danger that had been breathing down your neck, you're certain it was more than a moment ago.
But here you are, a small miracle of the multiverse: lying in a small faintly hexagonal chamber, a gentle white light emanating from the surrounding walls. If you were injured during your escape, those injuries have been healed. If you were anxious or frightened or distraught, those feelings have been briefly calmed. There's something strangely peaceful about waking up here. That feeling persists even as you find the tube running from the base of your neck to the compartment's rear wall.
But once the tube's disconnected? Things get loud. A wave of emotion fills that peaceful void - fear, uncertainty, relief, a sense of purpose or loneliness or anxiety. Maybe some of these emotions are yours, but they can't all be. After the initial sensory overload, the mental buzz elongates: stretches out into a murmur like the sound of a party happening behind a closed door.
You can sit up - barely -, and shift out of the pod. There’s a ladder at your feet and a little cubby just before it with anything you brought with you as well as a set of crisp, loose-fitting white clothes; while your injuries are healed, whatever you’re wearing is in the exact state it was before. Maybe it's time for a change? Drop down the ladder to the floor of the Nesting Deck and you’ll find you’re not alone. The closer you are to these stranger, the louder the sound in your head becomes. --Actually they're not quite strangers either, are they? Something is wound about and between you and these people, whoever they are, are as familiar as this place you've never been is.
Welcome to Station 72. The air buzzes with activity. Somewhere deep in the Station, other minds call to yours. They are bright, brilliantly celebratory spots in your subconscious. They are sun-warm gentle, or they are fire and the taste of ash, or they are a vibrant frenetic whirl, or they are a tangled garden, or they are the feeling of flight through dense cirrus clouds. No two links are exactly the same, but you know for certain that you are connected to all of them in at least some small way.
Which is why it's easy to tell when something goes terribly wrong:
OLD HOSTS
THE ENDORPHIN RUSH of making it back to Station 72 (relatively) unharmed, having successfully acquired exactly what you'd set out to get your hands on can't be denied. Even if you're not necessarily the type to celebrate, there's no ignoring the thrumming celebratory sensation from those Hosts who are.
After a few hours of being back in the void, something else stirs in the air: the clear, prickling sensation of new hosts hatching on the Nesting Deck. They're a rush of mental information - as if someone's turned the volume on the radio all the way up -, a cacophony of sensation and emotional feedback for anyone unprepared to shield against it.
The swell of feeling might make it easy to miss what follows immediately after: the dull, gut-deep quiet as The Darkling, Chuuya Nakahara, and Nasu Rei go suddenly comatose.

((OOC Notes: This is the hatch log for all new hosts. Feel free to make your own logs and posts additional to this if you care do. You can find a more detailed overview of the hatching process HERE. You can find additional setting information about the Station HERE If you have any questions, please hit up either the FAQ or MOD CONTACT pages!))
WHERE: The Station
WHEN: DAY :039
SUMMARY: New faces and old losses - a hatch occurs and a number of older hosts go comatose. Coma'd hosts include all auto-piloted dropped characters to date.
WARNINGS: Will update as necessary. Need a warning added? PM this account please!



YOU WAKE UP and suddenly you're a different person. No. That's not right. You're you and there's no suddenly about it. It's been a while, hasn't it? It feels like waking up from a very deep, extended sleep or like surfacing up from the darkness of the ocean and right there in your own head there's something both familiar and strange. You know intuitively that you've been unconscious for more than just a blink of the eye. While it’s impossible to tell exactly how long ago or how exactly you escaped the danger that had been breathing down your neck, you're certain it was more than a moment ago.
But here you are, a small miracle of the multiverse: lying in a small faintly hexagonal chamber, a gentle white light emanating from the surrounding walls. If you were injured during your escape, those injuries have been healed. If you were anxious or frightened or distraught, those feelings have been briefly calmed. There's something strangely peaceful about waking up here. That feeling persists even as you find the tube running from the base of your neck to the compartment's rear wall.
But once the tube's disconnected? Things get loud. A wave of emotion fills that peaceful void - fear, uncertainty, relief, a sense of purpose or loneliness or anxiety. Maybe some of these emotions are yours, but they can't all be. After the initial sensory overload, the mental buzz elongates: stretches out into a murmur like the sound of a party happening behind a closed door.
You can sit up - barely -, and shift out of the pod. There’s a ladder at your feet and a little cubby just before it with anything you brought with you as well as a set of crisp, loose-fitting white clothes; while your injuries are healed, whatever you’re wearing is in the exact state it was before. Maybe it's time for a change? Drop down the ladder to the floor of the Nesting Deck and you’ll find you’re not alone. The closer you are to these stranger, the louder the sound in your head becomes. --Actually they're not quite strangers either, are they? Something is wound about and between you and these people, whoever they are, are as familiar as this place you've never been is.
Welcome to Station 72. The air buzzes with activity. Somewhere deep in the Station, other minds call to yours. They are bright, brilliantly celebratory spots in your subconscious. They are sun-warm gentle, or they are fire and the taste of ash, or they are a vibrant frenetic whirl, or they are a tangled garden, or they are the feeling of flight through dense cirrus clouds. No two links are exactly the same, but you know for certain that you are connected to all of them in at least some small way.
Which is why it's easy to tell when something goes terribly wrong:
THE ENDORPHIN RUSH of making it back to Station 72 (relatively) unharmed, having successfully acquired exactly what you'd set out to get your hands on can't be denied. Even if you're not necessarily the type to celebrate, there's no ignoring the thrumming celebratory sensation from those Hosts who are.
After a few hours of being back in the void, something else stirs in the air: the clear, prickling sensation of new hosts hatching on the Nesting Deck. They're a rush of mental information - as if someone's turned the volume on the radio all the way up -, a cacophony of sensation and emotional feedback for anyone unprepared to shield against it.
The swell of feeling might make it easy to miss what follows immediately after: the dull, gut-deep quiet as The Darkling, Chuuya Nakahara, and Nasu Rei go suddenly comatose.



((OOC Notes: This is the hatch log for all new hosts. Feel free to make your own logs and posts additional to this if you care do. You can find a more detailed overview of the hatching process HERE. You can find additional setting information about the Station HERE If you have any questions, please hit up either the FAQ or MOD CONTACT pages!))
no subject
As much as he hates to say it. As much as it's not... all that reassuring. It's honest. And he lets his walls down enough to allow that through. He's doing the best he can here, trying to reassure.
"The walls are... whatever you need them to be. Like me -- it's the stars." He shrugs, pushing metal fingers through his hair as he tries to figure out how to explain it. "Something easy to pull up. Imagery. A visual you can use to separate yourself from, well. Everything else."
no subject
"I'm trying."
no subject
He trails off. They're not linked like others, but still. He can sense what she's doing. See it, to an extent. He brings up his own walls again, set as a backdrop to hers. Stars and galaxies behind the mountain peaks -- not pressing, not threatening. Existing.
Matching.
"You're doing a lot better than I did when I first tried."
no subject
"I spent a lot of time alone and a lot of time centering myself on the hunt. It must help, I guess?"
no subject
Maybe he's not as good at it as people like Ren or the Darkling, but hey. Trying counts for something.
"Centering yourself is definitely going to help."
no subject
"Thank you." She pauses. "Ah, what's your name?"
no subject
He wouldn't really know. He's never been alone, really. Not even after being imprisoned. There had always been so many others. Too many.
After a moment, he holds his left hand out.
"Shiro. You?"
no subject
"Aloy. Good to meet you, Shiro. I wish we weren't meeting here but not much to do about it, is there?"
no subject
"You too, and no, there's really not. But we've got to make the best of it. Don't we?"
no subject
"This wasn't what I expected when I agreed to accept help."
no subject
Then again, considering the lives of Team Voltron, maybe he has no room to talk, there. Her next words earn a slight, sympathetic expression, though.
"Same here. I don't think any of us were."
no subject
"What do we do now? Just settle in?"
no subject
It's sort of supposed to be funny. But Shiro's brand of humor doesn't really translate that well, even when you have a mental link between you.
"Something like that. At least until the next mission turns up."
no subject
"So we have to be at their beck and call? Wonderful." She's getting tense. Being penned up, caged in like a pet--it makes her feel anxious and unsettled.
no subject
It fades, though, as the subject shifts.
"I don't think we're required to go," he admits. "Some people stayed on the station for our last run."
no subject
"If it means getting off the station, I think I'd go for it. Being stuck inside isn't the way I like to live." A brief memory of clambering up vast cliffs and running across open fields. Wind whispering between pine trees.
"I need space."
no subject
Not important.
"You definitely get off the station, that's for sure..." And then he's sure there's something coming from her. Something powerful -- the memories are wild. And he nods.
"I don't know if we'll find anything like that... but yeah. You'll be able to get out."
no subject
"Good to know that we get let out of our cage once in a while."
no subject
Because there are times when the feeling of flying is too familiar. When the feeling of darting through space, on the shuttles, smacks hard of being back where he was. Where he should have been.
"Is that how you're going to take it? We're prisoners?"
no subject
"What do you call it?"
no subject
When she phrases it that way, it makes her experience sound more like what he'd gotten from Seviilia. And they probably aren't the only ones in that boat.
"I volunteered."
no subject
"Technically I think we all volunteered. How much choice we had in volunteering is another question, though."
no subject
Because when it came down to it, that hadn't been a choice. When faced with serving an unknown force or seeing his team die, there wasn't a choice.
His team. Every time.
"But I could have been selfish, if you want to get technical."
no subject
"But is that really selfish...? I don't think so. Uh. What about..." She trails off into thoughtful silence.
"I still don't know what to make of this place." Again, words more for herself than for him.
no subject
Then he quiets, focusing on stars and walls, letting her sort herself out. No reason to rush her. No reason to push her too hard, when she's only just arrived. There's a lot to take in -- he remembers that much.
"It's okay. You shouldn't have to figure it out the first day you're here -- take your time."
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