onemind: (Default)
THE N E S T ([personal profile] onemind) wrote in [community profile] station722017-07-12 09:35 pm

[hatch log / mission: hyrypia] the winds that will be howling at all hours

CHARACTERS: New Hosts & EVERYONE
WHERE: Station 72; Hyrypia - Naerstone House
WHEN: DAY :002 - :003
SUMMARY: New hosts hatch on the Station, are briefed, then make their way to Hyrypia to join the rest of the hosts… while they attend a very important history lesson.
WARNINGS: Will update as necessary. Need a warning added? PM this account please!






STATION 72
DAY :002

NEW HATCHES

YOU WAKE UP are are suddenly changed. --No. That's not right. You're you and there's no suddenly about it. It's been a while, hasn't it? It feels like waking up from a very deep, extended sleep or surfacing up from the darkness of some wine dark sea. Nothing is different and everything is because right there in your own head there's something both familiar and strange. You know intuitively that you've been unconscious for more than just a blink of the eye.

But here you are, a small miracle of the multiverse: lying in a small, faintly hexagonal chamber with a gentle white light emanating from the surrounding walls. If you were injured during your escape, those injuries have been healed. If you were anxious or frightened or distraught, those feelings have been calmed. There's something peaceful about waking up here - like you belong. That feeling persists even as you find the tube running from the base of your neck to the compartment's rear wall.

But once the tube's disconnected? Things get loud. A wave of emotion fills that peaceful void - fear, uncertainty, relief, a sense of purpose or loneliness or anxiety. A matching dread. An easy comfort. Maybe some of these emotions are yours, but they can't all be. After the initial sensory overload, the mental buzz elongates: stretches out into a murmur like the sound of a party happening behind a nearby closed door.

You can sit up - barely -, and shift out of the pod. There’s a ladder at your feet and a little cubby just before it with anything you brought with you as well as a set of crisp, loose-fitting white clothes; while your injuries are healed, whatever you’re wearing is in the exact state it was before. Maybe it's time for a change? Drop down the ladder to the floor of the Nesting Deck and you’ll find you’re not alone.In fact there are lots of you and none of them are the strangers they should be. Some even seems like people you've known for a very long time.They are as familiar as this place you've never been is.

Welcome to Station 72. Beyond this room it's quiet and still, feeling for all the world like a hollow shell.

--Or it does until a voice separates itself from the white noise in your head:



BRIEFING

THE VOICE IN YOUR HEAD isn't really a voice at all. It's the warm tang of camaraderie, tinged with a flash of impatience like ticking hands on a clock face and a flicker of wonder: a falling star. It says:

( My, you're all very fresh aren't you? Unfortunately, the multiverse waits for no spring chicken. Once you've figured out which way's up, won't you all join us? )

Join 'us' where is the question. And yet, once you're ready to meet the owner of the voice in your mind, your footsteps simply lead you there naturally. Two strangers sit in a small circular briefing room - a tall being covered in short brown fur with a rigid demeanor, and a pale alien with yellow washed frills at her jaw and throat who is smiling cheerfully.

"Hey there, sunshine," says Rhan, her frills humming as she speaks. "Why don't you take a seat so we can get started?"

[ooc note: please see here for the catch-all briefing thread]



THE STATION

WITH A LITTLE UNDER 24 HOURS before it's time to make the trip to Hyrypia, this is as good an opportunity as you're going to get to familiarize yourself with Station 72 before you leave it. There's plenty to see, but a distinct lack of people to make conversation with. It's lonely and quiet and there's a sensation of dust gathering even where there is none. Maybe studying the briefing files on your databank and going over your mission kit is the most proactive distraction, but if not? Well there's plenty of places to get lost...


HYRYPIA - NAERSTONE HOUSE
DAY :003

MEETING

A SINGLE SHIP LANDS in a field the color of burnished gold, returning to the place it had until late the night before occupied. It's carefully inserted beside dozens of other spacecraft bearing more than faint similarities, though each has its own unique aesthetic. When the gangplank drops, the loud engines powering down, it reveals--

New hosts. Seven fresh faces - obscured as they are in layers of intricate fabric - are led down the gangplank by Rhan There to greet them is a number of other hosts - any who answered to the sweet crystalline ring of Collector’s voice in their heads hardly a half hour earlier, speaking with certainty born of truth:

( Rhan and Siva’co are returning. Shall we see what stories they have to tell? )


Despite the solidarity that both combined groups provide, there's a feeling of eyes here. A number of guards along the edge of the shuttle field are watching the reunion like hawks. Better perhaps to return to the apartments where they'll be able to speak in private and teach the new hosts what it is that has been learned since their arrival. --Or explore, for those who prefer not to rest. Naerstone House's grounds are vast and they are almost entirely open to the parties of the pilgrims to explore.

THE PERFORMANCE

AS THE SINGLE RED SUN of Hyrypia dips low on the horizon there is a long, low, mournful sound. A deep bell-- or a horn? Or maybe it's something else entirely, but the call is heard and answered as any nearby servants inform the guests of the house:

“There will be a performance of the First Journey in a quarter turn. All guests are invited to attend.”

There's no mystery as to where the event is occurring. A steady trail of guests and servants lead out past the Veranda into the central garden where a number of pillars have been mounted and a large tiered platform festooned with with numerous draped curtains and abstract representations of trees and mountains - a great stage - now sits. The stage is surrounded by numerous low settees and tables, piles of thick cushions and richly colored rugs around which guests can be found clustered, lounging while sipping thick, syrupy drinks.

Each table is illuminated only by a single glowing orb at its center. Otherwise, as the sun sets it pitches the garden into darkness as even the castle itself has been left unlit. There are no lights in distant windows or on Naerstone House's high walls; these small orbs and the glitter of stars in the black sky might very well be the only points of light in the whole universe.

The allotted time passes and the performance begins. A sun rises over the stage. It's a much larger, more intricate glowing orb and reveals a number of players dressed far more simply than the Hyrypians the hosts have met. They wear complex machine masks upon their faces that shutter into different expressions as their hands flitter across their faces: dramatic caricatures to accompany the droning sound of their singing voices as they unfold the tale at the center of the performance - the one which drives this pilgrimage and for the Nest's very presence in the universe at all. It's the story of lost Rabadoceans coming to a planet near barren intent on brutalizing them - about loss and hardship until finally a single player separates from the rest. The orb of the sun over the stage turns, it's mechanical face shifting and resetting to indicate the passage of time as the very central platform of the stage begins to turn so that this lone player might walk. And walk. And walk through deserts and scrub land, through dark woods and dark caves, against the wind and with it. Through it all, the orb over the stage slowly lowers until at last this lone player can take it in their hands.

It cracks like an egg and brilliance streams from it. Braziers catch fire in the darkness. The garden illuminates itself. Every light in Naerstone House comes to life.

With that, the silence of the crowd breaks. There is applause -- each culture in its own unique fashion -- and then there is a rise of chattering conversation as the guests are served several small dishes and talk about the show they’ve just seen - and whatever possible clues it might give to the pilgrimage they themselves would soon be undertaking.






((OOC Notes: This is the hatch log for all new hosts as well as the evening's performance. Feel free to make your own logs and posts additional to this if you care to. You can find a more detailed overview of the host hatching process HERE and additional setting information about the Station HERE. Please be sure to review the MISSION: HYRYPIA ooc information. If you have any questions, please hit up either the mission's question thread, the FAQ or MOD CONTACT pages!))






shiro2hero: (really really tingling)

iii.

[personal profile] shiro2hero 2017-07-15 05:56 am (UTC)(link)
Pretty sure they're not witches.

[He's a bit surprised at the sudden verbal words. Most of them have been using their mental links to communicate so far. The abruptness of it, too, is jarring, though he keeps it locked down behind mental walls. Shields made of stars and swirling nebulae.]

[Besides... witches conjures memory. Things he wants to keep buried while they're here. Dark figures in hoods, dark hands reaching and -- no.]

[Calm is forced, but his hand extends across the table. Covered like the other, so there's no giveaway gleam of metal, this time.]


You're new, right?
calhar: (69)

[personal profile] calhar 2017-07-17 04:07 am (UTC)(link)
Am I? I'd almost forgotten.

[ The annoyance at the question is minimal, at best, and it's more a symptom of his general sour mood. Mat's very briefly distracted by what feels like stars, the image of the night sky — which reminds him of colors, the way certain thoughts look like patterns. He isn't a fan of that, either.

He's had enough time to know that not everything in his head is his, now, in new and even more frustrating ways than before. The flicker of something more solid, dark cloaks and hands — he tries to shut it out before it can trigger any backlash in his own thoughts, though it's only partly successful; a man, shadowed and smiling, movements eerily smooth.

If he takes the offered hand as a formality, he doesn't return the gesture. ]


Mat Cauthon. Very pleased to be here, to make your acquaintance, and to get all of this bloody over with.
shiro2hero: (ever get the same song stuck in your hea)

[personal profile] shiro2hero 2017-07-17 05:17 am (UTC)(link)
[Oh. Good. It's one of these. He inhales, slowly -- maybe this one will, at least, be less dramatic.]

It's just a question, man.

[Hide his own annoyance. Keep his tone even and steady. Because it's not worth it, is it? An argument out in the open won't do anything for their cover. He'd apologize, though, for the way his shields are, but there's no helping it. It's stars or the full brunt of what bounces around in his head.]

[Like those flashes. Like the one in return.]

[His free hand curls. Nails digging into palm. Easy. Ground yourself and remember what you've learned so far.]


"All of this"? The mission or the whole Nest experience? Because I've gotta warn you about the last one.
calhar: (319)

[personal profile] calhar 2017-07-18 04:42 am (UTC)(link)
[ "Man"?????? He finds that bizarrely offensive, considering how often he says 'woman'. These people have no idea how to speak.

Mat's own irritation is likely enough for the both of them, but the effort to keep steady still manages to bleed through. It isn't calm or manners that causes him to gain focus or actually give Shiro the time of day, though; it's that last comment.

So there's no getting it over with, then. Mat registers the thought, but it's still firmly in the opinion category instead of fact. ]


How many days?

[ Has Shiro been in this mess, he means. Days is just a very optimistic way of putting it. ]
shiro2hero: (Keith i said no wildcards!)

[personal profile] shiro2hero 2017-07-18 05:56 am (UTC)(link)
[Please, this is how people talk??]

[For his part, he squares up. Looking like he's about to lecture one of the others -- one of the team back home. And maybe it's a fair comparison, all things considered.]


I've lost count. Months. The way they tell time changes from planet to planet. And then on the Station, too.

Trying to count out twenty-four hours from Earth [Or even Altean units of time, whatever those were, beyond "tick".] gets your day-night cycle too screwed up to function.
calhar: (339)

[personal profile] calhar 2017-07-22 02:30 am (UTC)(link)
[ There's something in the delivery that reminds him of one of his generals — Talmanes, before he'd broken him of old formalities and titles. The comparison's a fond one, even if the thought of home only stirs up irritation at having left things unfinished.

More importantly: months? ]


Blood and bloody ashes. You're telling me you've been following orders for months and none of you have found a way to cut your leashes?

[ Whether he means the symbiotes or the simple concept of doing what's asked of them, there's nothing on the surface to clarify. ]
shiro2hero: (get in the fucking lion)

[personal profile] shiro2hero 2017-07-22 07:02 am (UTC)(link)
If you're talking about taking these things out of our heads, no. We're fresh out of brain surgeons.

[There's a little more heat to the words than absolutely necessary. But if it was possible, people would have figured it out, by now. If there were some way. But things aren't that simple.]

[Things are never that simple.]


And if we did try... there's nowhere to go. We're not exactly in the right solar system anymore.
calhar: (317)

[personal profile] calhar 2017-08-02 04:22 am (UTC)(link)
[ The anger's sensed and understood, but there's no inclination towards humility for provoking it. If anything, it just kindles Mat's frustration — the fact that they're all stuck here feels more undeniably real for it.

And again, more words he doesn't quite know. Context and the echo of Shiro's own comprehension fills in the blanks, though that doesn't stop Mat from feeling woefully out of his depth. ]


I don't much care where we go. The point is that we'd be choosing for ourselves, not doing as we're told.
shiro2hero: (no burning down the Garrison!!)

[personal profile] shiro2hero 2017-08-02 06:46 am (UTC)(link)
All right. If you want to go wandering off on an alien world, be my guest.

[He should be more patient. He should be a lot more patient, explain things he can feel aren't grasped. But they're in the middle of a mission, and this guy doesn't show any sign of wanting to learn.]

[Just antagonizing.]


But if we screw up here, none of us get off world.
calhar: (367)

[personal profile] calhar 2017-08-02 10:57 pm (UTC)(link)
[ It's difficult to doubt someone's word when you're in their head. Mat frowns at the statement, but it's met with a sense of annoyed resignation rather than further complaint. ]

Angry isn't the same as incompetent. I have no plans to get myself killed.

[ Or anyone else. He doesn't say it out loud, but Shiro will likely hear it anyway. Mat's too used to being responsible for others to be truly impulsive, despite all evidence to the contrary. ]
Edited 2017-08-02 22:58 (UTC)
shiro2hero: (all right i'll stop and ask directions)

[personal profile] shiro2hero 2017-08-03 04:37 am (UTC)(link)
Angry people make more mistakes. It happens.

[Deep breaths.]

Look, you can be mad here, but at least try to work with it?

[And not just because there are way too many people here who don't try. Or resist working together on principle.]