[DAY 45] let your plans be dark and impenetrable as night
CHARACTERS: Mynockman (
batmotif), Mara Jade (
snaphiss), and everyone who offered to help with the plan.
WHERE: Public Security HQ
WHEN: Day 45, nighttime.
SUMMARY: The break-in is happening. Distractions, hacking, potential information theft, and maybe even some quick getaways are all on the table.
WARNINGS: None at the moment, but will be added as necessary.
OOC: Below are the mods' description of the interior, exterior, and Ngozi's office proper! I will be making top-levels for each "team" and we can go from there, but threadhopping is highly encouraged for the sake of characters communicating effectively (or not so effectively, your choice) with one another.
Other than that, dive in and have fun! You've pretty much got free rein to make up your own NPCs in and around the building, run into your own problems (or have things go very smoothly if that's how you roll), and what have you!
(For reference: some OOC info and an IC post.)
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WHERE: Public Security HQ
WHEN: Day 45, nighttime.
SUMMARY: The break-in is happening. Distractions, hacking, potential information theft, and maybe even some quick getaways are all on the table.
WARNINGS: None at the moment, but will be added as necessary.
OOC: Below are the mods' description of the interior, exterior, and Ngozi's office proper! I will be making top-levels for each "team" and we can go from there, but threadhopping is highly encouraged for the sake of characters communicating effectively (or not so effectively, your choice) with one another.
Other than that, dive in and have fun! You've pretty much got free rein to make up your own NPCs in and around the building, run into your own problems (or have things go very smoothly if that's how you roll), and what have you!
EXTERIOR
Public Security Headquarters is twenty-story, older construction building located in Concordia’s DELTA BLOCK. It’s surrounded by a number of taller high rises that primarily house corporate, government and private offices. There’s very little in the way of residential housing in the blocks surrounding HQ. In general, this area of Concordia is a strong blend of old and new next to (and on top of) each other. There’s a motorpool located on the HQ’s roof with a fleet of PS hovercraft. The motorpool is manned by two PS officers at what’s nominally a ‘guard station’ who check vehicles in and out. There’s a fair amount of movement in and out of the motorpool, but it’s clearly based on shift rotation with long periods of low traffic between shift changes.
INTERIOR
From the top down (rooftop entry): There’s a security lift that leads inside, though someone will either have to follow an officer into the lift to operate it from the inside or the lift will have to be hacked to operate without the proper security clearances. Once they access the lift, the hosts can go to any level in the PS HQ. On each floor the lift opens out into a small foyer-esque chamber with glass doors leading to the main part of the floor. The glass doors have a security checkpoint, so to get through them the hosts will have to either hack their way past or have a hostage (...or whatever) willing to help them gain entry.
Floors 20 through 16 seem to be evidence storage and databases; at this hour they’re largely darkened and manned by only a few officers. Floor 15 is personnel offices, including Ngozi’s. Like much of PS HQ, Floor 15 has an air of a place that was remodelled to once be extremely state of the art and has since seen some considerably wear and tear. The tile floors have lost some of their sheen, the cubical subdivisions are peeling in places, and there are faint scuff marks on a variety of surfaces. It’s clear that this late in the day, only a few people are on duty in this particular section of the HQ. With the exception of specifically lit cubicles where PS detectives are working late, the floor is largely darkened - including Ngozi’s office.
Floors 14 through 8 are offices and administration, an armory, a series of labs etc. Use your imagination if you go there, I believe in y’all. They also have the security checkpoint glass doors. Level 7 houses the AI ADMINISTRATOR’s direct access servers. The floor is entirely taken up by servers and seems to function primarily on extremely heavy security checkpoints. There’s no way to remotely access the AI, so someone will have to physically be present if they wish to talk to it. (This doesn’t mean Pidge or Anders have to be here - it just means they have to have a strong mental link with whoever is). Level 6 through 5 are more offices and briefing rooms, though these have suffered considerably more wear. Level 4 has counseling and interrogation rooms etc. Level 3 is a security checkpoint (that you’d have to go through if you were going UP) and levels 2 through 1 are open to the general public. There are three basement levels entirely dedicated to PS’s android workforce.
In general, use common sense about how these places are populated in the middle of the night. A good rule of thumb is that the lower levels (except for the ai admin server room) will have more people while the higher levels will have less.
NGOZI’S OFFICE & FINDINGS
The door itself has heavy security protocols on it that are directly monitored by the AI Admin of the building. The list of authorized personnel is evidently extremely short, so it’s likely sweet talking the admin AI will be required to gaining access. Once inside, they’ll find Ngozi’s office is similarly weathered. There’s a big desk and a series of shelves behind it that have a number of awards and digital photographs detailing Ngozi’s personal service history as well as various accolades for PS itself since her tenure as Commissioner began. There are no notable personal belongings in the office. The desk has a built in computer port, but Ngozi’s personal attachment isn’t there. The hosts will need to find one to access her profile’s stored files. It’s possible to “borrow” one from one of the cubicles, but be aware that accessing Ngozi’s terminal with another detective’s attachment will ping the AI admin. Hopefully you’re friends with it by now or you might be looking at having to make a quick escape very soon.
Once you’re plugged in, you’ll need to paw through Ngozi’s files. There are two partitions to Ngozi’s terminal. One is the GENERAL PUBLIC SECURITY DATABASE which has average security protection - any detective will know the password, or the AI can get you access if it’s feeling friendly. There’s a wealth of information on the general database regarding the bombings and a slew of suspects. Most of them seem to be small time arrests made in Subspace. Most of the suspects have priors, though none of them seem terribly sophisticated. In general there’s a lot of raw data and very little being done with it. The earlier warehouse bombing has a considerable amount of information stored, whereas the royal parlor bombing seems to have been less adamantly investigated. That said, there’s been a general increase in the number of filed reports since the parlor bombing - most of them simply have nothing to do with the bombing investigation. They’re all criminal cases, ranging from minor to major (though most are digital-crime related) and a large proportion of them are associated with notable corporations or have some ties to the Concordian elite. Notable corporations and individuals include:
I&D INC.
Fabribank
Manufacturing Progressive Insurance
Moreno Technics
Roberson Industrial Products
Aug Tech
Richards Soft
Kusuma Ming
Swarna Haydn
Loren Tristin
Aytac Devin
Kulap Aquila
Aviv Alaban
The second partition of Ngozi’s terminal can ONLY be accessed with the AI admin’s help. This partition is CURRENTLY A MYSTERY and will be revealed if characters get chummy enough with the AI admin.
(For reference: some OOC info and an IC post.)
no subject
(I'll do it; it might be necessary to find out exactly what Ngozi is hiding. Though I need to know if it's worth the risk on your end. An AI isn't as straightforward as hacking into a security system. Do you think you'd be able to convince it to help us?)
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(Never say that. It might just happen.)
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[ Pidge's response is just a touch wry. She's keeping an eye on the flags and alerts that may or may not have popped up because of their activities. If they need to, they need to be able to get out of here fast. ]
( Let me know when you're ready. )
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And then, after some time passes:]
(I'm in. Tell me what to look for; we're going to have to effectively use our link to communicate back and forth.)
[Basically, Bruce is going to have to play middleman, isn't he.]
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More than ever, she wishes she were actually there.
So there's a distinct trace of relief when he pops up again. ]
( You need an access port. Some sort of network connector. Any one that actually hooks into the main server should work fine. )
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He transfers the image of what he's seeing to Pidge.]
(This?)
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( Yeah, that looks like it. If you can plug in, you should be able to start communicating directly with whatever is running security down here. )
imma ping the mods after this tag to see if they want to chime in here!
With his teammate nearby to keep watch, Bruce tries to initiate contact with the AI.]
too late i see all
The response is immediate, each letter clicking rapidly into place like there's someone on the other side of the connection typing back.]
LE GASP
And so what he sees, Pidge will see; he makes a constant effort to relay it back to her as painstakingly accurate as possible, each keystroke seen in clarity.]
(Pidge. I'm going to let you take care of this unless you tell me otherwise. Tell me what to type and I'll do it.)
(ooc; bruce is gonna play middleman so you can assume he's just relaying/typing info back and forth with whatever pidge tells him, until you guys need him to tag in properly again!)
Oooo.
( Katie. My name's Katie. )
[ Semi-honesty seems like the best policy here. ]
( I think that someone is storing information on a group in here. I'm trying to stop them from hurting people. )
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( Any ideas? )
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It's hardly a smooth transition, but it's a quick one. His focus returns to the problem at hand, precision sharp.]
(I assume this AI is more concerned with the security inside this building than anything happening outside of it. Would you be able to convince it that whatever information we're looking for might pose a potential stability risk if not uncovered as soon as possible?
I'm not opposed to making something up. But if the system doesn't buy it, I can't stay in here and let the guards come to me.)
[No pressure Pidge, but he's basically saying make it quick.]
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( If this next one doesn't work, you're going to have to get out fast. Alright- )
[ Alright. Here they go again. ]
( You work with Director Ngozi, right? I'm trying to help her deal with a potential threat to public security and possibly to her and her family. There's a possibility that a group responsible for external attacks might be turning their attention on Public Security Possibly starting with her. )
[ Sort of bullshit, but it seems like the best angle. ]
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( The group behind the nightclub bombing a month or two ago. I think they're going to cause more trouble. )
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[ She's not sure if this AI has emotions or if it "feels", but she's going to try anyway. ]
( Ngozi needs my help. You do a lot of work with her, right? )
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Correct.
You mentioned Commissioner Ngozi's family. According to my public data filea, she does not have one. Please validate your information immediately.
no subject
( It's not public knowledge. She doesn't want people to try to get to her through them. There are markers, though, if you know where to look. )
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( There's a pattern. They keep the public records totally clean, but if you follow their location pings, they're in the same places way too often for it to be a reasonable coincidence. )
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