Entry tags:
- *mission log,
- annie westwind [original],
- asuka langley sohryu [evangelion],
- bellamy blake [the 100],
- clarke griffin [the 100],
- damon salvatore [the vampire diaries],
- elena gilbert [the vampire diaries],
- elliot alderson [mr robot],
- john murphy [the 100],
- lexa [the 100],
- misato katsuragi [evangelion],
- pidge gunderson (katie holt) [voltron],
- richard gecko [from dusk till dawn],
- seth gecko [from dusk till dawn],
- seviilia brightwing [warcraft],
- takashi "shiro" shirogane [voltron]
[mission: hyrypia] hey kid wanna see a dead body
CHARACTERS: EVERYONE
WHERE: The Second Flight
WHEN: DAY :021 - DAY :022
SUMMARY: Leaving the Graze and flying over the Finger Maze. [insert Psycho music cue here]
WARNINGS: Corpses. Will update as necessary. Need a warning added? PM this account please!


((OOC Notes: This log covers days :021 and :022 on the Second Flight. A log will be posted for the walk on DAY :023 and the arrival at the Red Coast. Please be sure to review the MISSION: HYRYPIA ooc information to find setting information for the Second Flight. If you have any questions, please hit up either the mission's question thread, the FAQ or MOD CONTACT pages!))
WHERE: The Second Flight
WHEN: DAY :021 - DAY :022
SUMMARY: Leaving the Graze and flying over the Finger Maze. [insert Psycho music cue here]
WARNINGS: Corpses. Will update as necessary. Need a warning added? PM this account please!



HYRYPIA - THE SECOND FLIGHT
DAY :021
I. ALLLL ABOARD
THE SOUND OF HORNS has become familiar in your time on Hyrypia, but the low drone seems out of place here in the great open space of the main hall of the Second’s Flight. The space here is fantastically and beautifully ornate, the pale polished wood floors and rich dark paneling strangely reminiscent of sand and stone, loamy earth and some rich, dense forest not native to the arid lands of this planet. The space seems to dare the sky to claim it, acting out some daring violation of delivering the earth into the heavens. The twin heads of House Tyrisson are equally lavish both in their appearance and welcome. Two brothers, draped in elaborate pastel fabrics and glinting with enough metal accents to put the ornate robes of Seconds to shame, they trade a short speech back and forth between them:
"Once, our ancestors would have travelled the depths and turns of the Finger Maze in an effort to follow the footsteps of the First. Luckily, we don't live in such dangerous times; the gifts of the First and this planet we call home have allowed us to grow up out of our desperation. Consider this comfort our gift to you and enjoy your time on the Second Flight."
A band strikes up the moment the Tyrisson twins take their seats and you are left to your own devices. So much for living simply.II. A MURDER MOST FOUL
A SCREAM PIERCES THE SILENCE of the saunas. The low sound of gently flowing water and the soft piped music seems to fade to nothing in the wake of the raw, terrified noise. Unsurprisingly, it draws immediate attention as a horrified Descendant practically falls into the arms of the servant that comes to his aid. The outburst is easily forgiven as word travels like lightning through the ship.
There has been a murder - or rather, two murders. Two bodies, damp with humidity and beginning to give of a distinctly unpleasant smell, have been found in one of the hot bath grottos. The mineral water they've been soaking in has reverted from a milky white to a terrible, blood rust brown.
And while it's unlikely that any Carbauschians were sharing the pool with them (robes make for unpleasant waders), the dryer albeit stiflingly hot areas of the conjoined saunas are such a communal meeting places that it wouldn't be out of the realm of imagination that one or two Hosts might be nearby… Regardless, news travels quickly and the chilly atmosphere that descends over the Second Flight is palpable. A horrific hunting accident is one thing, but murder? That's something else altogether.HYRYPIA - THE SECOND FLIGHT
DAY :022
III. A SORDID AFFAIR
TO SAY that the atmosphere is somewhat tense is an understatement. It seems that everyone has something to say about the murders- but these things are said tersely, in whispers under the breath, with darting eyes and suspicious glances, and security- once hidden, secret- is now easily visible. They can be found at the entrance of each of the broad areas, patrolling down the paths that run alongside the outer walls of the Envoy’s cabins- never intruding, but ever present. Still, there seems to be an insistence that it will be dealt with by a member of the Tyrisson protectorate guard - Detective Savela, a hard-nosed, serious woman who seems not to want any assistance - and that the guests should continue to enjoy themselves. The bands still play, the games are ever present. Of course, those that are enterprising may wish to try poking around, instead.IV. THE SHOW MUST GO ON
MURDER SCHMURDER-- In what's very clearly an effort to retain some sense of normalcy, an elaborate meal is served late on Day :022. The dishes are so complex that might as well be show pieces of their own, the music has an air of desperation, and the display of technomancy from a pair of Seconds is so delicate and ornate - centering almost entirely on a cloud of small metal coins that shifts shape constantly to illustrate scenes from the famous epic poem The Arion throughout the course of the dinner - that under any other circumstances it might be a singularly memorable moment.
Unfortunately, the palpable sense of suspicion between the envoy factions persists and the temper of the room is anything but celebratory. Late in the evening when most people have retired from the stifling atmosphere, a scuffle breaks out between some Meradan bodyguards and a clutch of Carpathan servants.HYRYPIA - THE SECOND’S FLIGHT
DAY :023
V. A FAREWELL TO ARMS
THE ENGINES ever-present hum ticking down an octave is the first sign that the Flight has almost reached its destination. By the time the servants are politely knocking on the entrances of the berthings, the new dawn reveals that the cliffs and the winding passages of the Finger Maze have finally fallen behind the ship. The land here consists of rocky, relatively bare hills and is accented only with occasional short, sparse woody tree and straggly clumps of red grass. From somewhere in the distance, salt touches the wind. The Second Flight lands, setting gently down into the trough between two hills. Its now familiar gangplank extends, ready to send the Pilgrims again out onto the road.



((OOC Notes: This log covers days :021 and :022 on the Second Flight. A log will be posted for the walk on DAY :023 and the arrival at the Red Coast. Please be sure to review the MISSION: HYRYPIA ooc information to find setting information for the Second Flight. If you have any questions, please hit up either the mission's question thread, the FAQ or MOD CONTACT pages!))
no subject
No.
[Plain, honest. He hadn't really had any distinct thought on what he'd come over for, except that the distance was his making, and it felt wrong.
It resolves itself now, though. Looking at Bellamy steadily, not flinching away.]
I came to say I'm sorry. I shouldn't have said what I did.
no subject
No. You shouldn't have.
[ Bellamy's voice is steady. ]
And I shouldn't have shoved you.
[ Even if in the grand scheme of things a shove was the last of Bellamy's sins where Murphy was concerned. But after saying it, he's a little at a loss. Where do they go from here? The idea of sitting and letting the stilted apologies hang between them is intolerable. Between them the connection widens as Bellamy's mind cracks open, anger fading enough to allow curiosity to curl through. ]
no subject
Then his mouth presses down at the corners, self-awareness laced casually bitter.]
Pretty sure I was asking for it.
[Deliberately, the anger digging in teeth, pushing at Bellamy until he pushed back. It wouldn't be the first time, but Murphy still found himself here again. He looks away.]
It isn't true anyway, you know. [Maybe the apology on its own should be enough. But it doesn't feel like it, not for the pain that had burst out of Bellamy from Murphy's words, like he'd tapped more directly into a line than he could've known to aim for. A fear that was already there.] She might not have you, but Octavia's not on her own.
no subject
Yeah, she is.
[ Or she wanted to be. Bellamy couldn't know what was happening after the battle. He couldn't know if Octavia had stayed or if she would go off on her own again, desperate to get away from him. ]
I don't need you to do this, Murphy.
[ Lie to him. Murphy couldn't know what happened. He doesn't know what Octavia blames him for (what Bellamy blames himself for) or how unyielding she had been in telling him about it. You're dead to me comes forth like an echo, distorted, and Bellamy shakes it away. ]
I want to get through this first. We can worry about going home when we aren't about to die on this planet. Alright?
no subject
Right. Because you're not actually thinking about it all the time.
[Somewhere deep down, underneath everything present and immediate. Murphy knows because he's the same. Emori never fades from the back of his mind.]
Abby and Kane are there, Bellamy. Indra. Some [he waves a hand, loose, irreverent of the weirdness that is thinking about multiple universes.] other version of Clarke. They aren't just going to forget about her because you're not there.
[A beat.]
Besides, from what I saw, she's gotten pretty good at looking after herself.
[Impressively so, practically full grounder. It made his comments about her being a grounder pounder look even more stupid than time and retrospective hypocrisy already had.]
no subject
But it wasn't just about whether or not she survived. If Lexa was right, and all their people were dead and buried by the time they returned, Bellamy would never reconcile with her. His sister would go to her grave having disowned him, and it wouldn't matter how hard Bellamy had fought to get back to her. It would all be for nothing. ]
I know. She's changed.
[ And Bellamy doesn't sound entirely enthusiastic about that. ]
I can't give up on her. I can't.
[ That's as honest as Bellamy can possibly be without admitting that he can't resign himself to dying in some distant universe without ever reconciling with his sister. ]
no subject
You don't have to.
[There's an urge to make some physical contact, the way Bellamy usually reaches for him, these days. But the distance between them still feels palpable; Bellamy's position propped up against the headboard near defensive, that Murphy shouldn't encroach further into his space without risking a fight. So he just takes a breath. Pushes on.]
Look, we've all changed. [Octavia maybe the most, but he'd seen enough of the others at Polis to know the months on the ground had impacted all of them. Some things, though, they'd still been almost exactly the same.] But you and Clarke have always found some way out of every crappy situation. Just because I can't figure out how doesn't mean you're not going to do it again.
[Maybe the opposite, like there was some karmic duty imposed on both of them to crush Murphy's pessimistic expectations whenever possible. He shrugs, mouth pushing down at the corners.]
And I'm the future teller saying this.
no subject
Bellamy already knew he would choose it, if he had to. He'd already done so once. He sits up, swinging his legs over the edge of the bed, unconsciously reacting to the undercurrent of thoughts in Murphy's head. ]
Maybe you'll be the one to walk us out of here.
[ Unlikely, if Murphy's symbiote hadn't already done so. ]
You can take that bed, [ Bellamy tells him gruffly. ] No one's using it.
[ And Murphy could also tell him no. But Bellamy hasn't been sleeping any better on his own than Murphy has. ]
no subject
As long as I don't have to hold any human organs doing it.
[Turning to head over the other side of the room, grab his pack from where he'd stowed it. His hands on - literally - experience of the last save the world effort hadn't left him with the most pleasant taste for the whole thing. But if it was his bug that led them, eventually, to the door out of this whole mess, it wasn't like he'd say no.]