onemind: (Default)
THE N E S T ([personal profile] onemind) wrote in [community profile] station722016-06-28 10:56 pm

OBJECTIVE: MAKE CONNECTIONS

CHARACTERS: All
WHERE: Concordia - VEN DIAGRAMS HQ + BOUT IT OUT PARLOR
WHEN: Day :022
SUMMARY: Plans are in motion. The hosts tackle their mission on two fronts - one group works to infilitrate the Ven Diagrams HQ in pursuit of hidden H+H1 information while another fights (literally) to get an audience with Bout It Out superstar and reluctant pro-synthetic activist Kun Adetokunbo. The only question is how will it all shake out?
WARNINGS: Will update as necessary.






YOU'VE PLOTTED, YOU PLANNED. Now it's time to do something about it. A last planning meeting is held late on DAY :021 in Bearings. Everyone's invited to submit any information or last minute modifications to the strategy for the following day; it's clear that though Nirad and Carata will of course be working with the other hosts, they are by no means leading these operations; in fact, at least one of the young hosts seems to have a specific goal in mind.

This is a team effort and everyone's expected to either help out or get out of the way because on DAY :022, the hosts will be dividing forces to pursue both the secure H+H1 intelligence on Ven Diagrams's secure servers and battling it out (with fists or wits) to make a connection with Kun Adetkunbo and - hopefully - gain a contact to the higher ups of the pro-synthetic organization, Mind Life.

Wish everyone luck; no matter which side of this you fall on, you're definitely going to need it!
     OBJECTIVE: INFILTRATE VEN DIAGRAMS HQ
>Take a tour to scope out the HQ and/or acquire building blueprints off a (likely shady) source
>Acquire (borrow/steal/or hack the system to recognize your own ID as valid) ID clearance for high security zones in the HQ or plan a route that (mostly) avoids them
>Find and retrieve information
>Make your escape!

The VEN DIAGRAMS headquarters is a sleek 60-story building located in the ALPHA BLOCK of Concordia. It's one of the few corporate buildings in the block which maintains and enjoys a small circle of land around its building proper. In the front of the building is a pleasant fountain and a slate grey courtyard; the entry level of the headquarters is pleasantly sleek and minimal. There are a series of sitting arrangements for casual conversation and a number of cheerful looking plants, but it's clear that not much (if any) business happens on this lower level. The only truly notable feature in this lowest level is the security desk which is manned by a human in a uniform. The security desk dispenses temporary badges for visitors on the tour and watches over the three identical powerlift doors leading upwards. The guy behind the security desk is friendly enough, if clearly a little bored.

The scheduled TOUR runs at 9AM and 6PM today; it might be a good idea to hit the earlier one to give yourself plenty of time to prepare. Every guest gets a temporary badge. The talkative and heavily modified young person (gender indeterminate) leading the tour will explain that the badges communicate with VEN's advanced security system and temporarily flag anyone wearing one as secure for up to mid-level security access. From there, the guide will lead guests up the powerlifts and through a series of levels. Most of the HQ's floors seem to feature the same smooth, polished aesthetic. The first level is a theater room where guests watch a production that gives the general overview of VEN DIAGRAMS's company history and goals for the future. It includes a lot of buzzwords like 'innovative' and 'synergenistic'. From here, they'll see the #18 Research & Development Lab which features a wide array of technical equipment, computer monitors and pieces of tech that's already on the market and is being repaired or modified. They'll see a few floors of offices and then stop briefly in the Level 50 OPEN AIR GARDEN at the middle of the building. The ten floors above the garden surround it on four sides with a number of office windows overlooking the garden. Sun is bounced down into the garden with what looks like a series of mirrors; it's not as claustrophobic as it probably should be. From there, the tour will wind back down through a few more offices and stop in at one of the HQ's repair levels to see a technician dismantle, clean and reassemble a synthetic limb. As a last stop, the tour will meet with the CEO of the company himself in a comfortably appointed boardroom. Ahtaliah Ven is in his early forties and disarmingly charming. He's clearly a people person (or is at least good at pretending to be). He's also ridiculously handsome. Go figure. He pretty much only has time to shake hands and answer three or four questions though, so it isn't long before the tour is escorted back to the ground floor. Their temporary guest badges will be taken from them at the end of the tour.

So now what? If someone can pilfer or copy a temporary badge, Nirad says he can use it to access the HQ's security system and manually key everyone in for mid-level security clearance (weirdly enough, once he has the badge Nirad just... walks straight in past the security officer and into the powerlift.) He'll have to babysit the security terminal that he's jacking into so won't be able to maneuver away from it during the mission until it's time to go. Unfortunately, he also doesn't have the hacking ability to get anyone more the mid-level clearance which you'll need to access the top ten floors the traditional way. It'll be up to the rest of you to figure out how to get farther than that.

If you can manage to get higher-level security access, you'll be able to take the powerlift right up to whatever floor you want. If you don't get higher-level security access, you might be able to access the floors by an alternative method but an alarm will sound when you pass through any doorway. Once an alarm sounds it will take building security roughly six to eight minutes to reach your location.

The top ten floors of the HQ are a combination of form, function and comfort. Level 51 is the main security level. Above that is server housing, a series of top secret RnD labs, as well as the highest echelon of corporate offices. There's also a pool somewhere on Level 58. The server rooms are huge gutted floors with mazes of blocky hardware from floor to ceiling. They are kept purposefully uncomfortably cold. The super secure RnD labs, should you find your way into them, have swathes of prototypes. Most of them are highly stylized, crisp designs similar to what's already on the market; some of them are frighteningly real. In the very back of one of the secure labs is a heavy door which refuses to open. Meanwhile, the offices are a combination of stately and minimalist - traditional and cozy. Every office above Level 50 has a secure terminal with access to the HQ's data network, though they all have varying degrees of access. The surest bet might be find your way to Ahtaliah Ven's office when he isn't in it... which you know is going to happen at some point during the 6PM tour...

Alternatively, it's completely viable to get into the HQ after usual business hours. Please be aware that from 8AM to 9PM, the HQ is fairly well staffed and populated. In addition to an around the clock security staff, there are also a few technicians and employees who burn the midnight oil but any time after 10PM will see a significant drop off in the number of humans around to side-eye you.



     OBJECTIVE: FIGHT YOUR WAY TO THE TOP
>Gain entry to the competition
>While host fighters duke it out toward the top of the competition, support hosts will pose as sponsors using their cover as Think Tank developers
>Get a meeting with 'Kun-Kun' and acquire a contact to the higher ups of Mind Life

Congratulations! You've bagged a slot for the Adetkunbo Exhibition Fight with a chance to go head to head with the esteemed Kun-Kun himself! ...is what it says when you manage to secure your slot in the BOUT IT OUT competition. On DAY :022, game parlors all over Concordia will be hosting brackets for BOUT IT OUT. The game parlors range from small, older, and more intimate spaces to huge, elaborate, and decked in neon. All of them are packed with a crowd. The most popular parlor is the REGAL STREET PARLOR GAMING where ninety percent of the competitive matches are planned to take place. Because of a few of Kun-Kun's personal reps at REGAL STREET, it's rumored this might be where the final will be held as well as opposed to simply being a match-up in Extraspace.

The other competitors are incredibly diverse, both physically and in terms of their BOUT IT OUT records. Some of them are hugely successful amateur fighters; there's one young man who's never fought a single match but clearly has an axe to grind with Kun-Kun. Otherwise they're every assortment of fully organic, semi- or highly-synthetically modified; roughly two-thirds of the fighters seem to be anti-Kun-Kun with only a handful of competitors as fans of the one time favorite.

Betting on BOUT IT OUT is completely legal and highly encouraged for this fight; 5% of all winnings will be donated to 'YOUTH SPORT OF CONCORDIA', a charitable organization that seeks to enrich the lives of impoverished children by making all kinds of sports accessible to them. Because of the betting and the high profile of the competition, the parlors hosting matches are packed. It wouldn't be hard to sneak around unnoticed, though of course the digital security of the matches are being carefully monitored and regulated. Any cheating (looking at you, Ilde and Petre) should will have to be non-tech based in nature.

Further, it's fairly easy to find conversation with Kun-Kun's representatives. The two of them are clearly there to foster good will and put up a good face for their client; one of them is running a merchandise table (all profit to Youth Sport!) and the other is announcing the matches that take place at Regal Parlor but will be available for conversation during the fights themselves. If you're going to schmooze your way as someone's sponsor with them, there's your opportunity. Carata will be accompanying the hosts to the fights and will happily assist with smooth talking (just about anyone) if you need it.

Regardless of whether it's by brawling or a little charm and saavy, the hosts will manage to get a meeting with Kun-Kun. After a grueling competition, one of the host entries will finally face off with Kun-Kun live in the Royal Parlor. Afterwards - regardless of the result of the fight - the host fighter and their "sponsors" will be able to meet with Kun-Kun on less competitive terms in one of the parlor's VIP rooms for a friendly post-match chit chat slash photo-op.





((OOC NOTES: This is the catchall log for both prongs of the mission activity on DAY :022. We've done our best to compile the plans built by you, the players, in the OOC plotting and planning post. While the groundwork is set, it's up to you to determine how it goes from here on out! We'll be keeping a close eye on things for places where it makes sense for Concordian-native NPCs to show up, but if we miss something or you have something specific in mind you'd like to do, don't hesitate to contact us about it! That said, feel free to autopilot NPCs if you feel you need extra rando's to populate your threads!

For both objectives, we've made a poll to determine an important facet of those missions. For the INFILTRATION OBJECTIVE, please GO HERE TO VOTE whether the hosts manage to gain higher level security clearance or if they set off the alarm. For the BOUT IT OUT OBJECTIVE, please GO HERE TO VOTE whether they meet Kun-Kun by fighting their way to the top or by schmoozing their way into a backroom meeting. The votes are in! You've voted to obtain high level security access for the Infiltration Objective and to reach the final round versus Kun-Kun in the Bout It Out competition.

If you have any mission specific questions, direct them to the OOC post here.))




inflori: in treatment (096)

[personal profile] inflori 2016-07-24 06:46 pm (UTC)(link)
( Bitch. )

[ petre just stop

Another lunge at her, not a lot of variation in his attacks. He's just imposing and strong, going for the same repetitive tactics with claws and teeth. ]
adamance: (SEE ZOOLANDERING IT UP)

[personal profile] adamance 2016-07-25 10:57 pm (UTC)(link)
[Her side of the link goes silent as she notices that the extent of his strategy is honed in on brutality with little aim or direction. Her years of fighting make her familiar with this style, as it's admittedly how it can get when one warrior fights another head to head. But her personal style is a little more calculating, and she does what she can to begin to avoid his strikes and strike where he leaves himself open—especially when he's being particularly rash or bold or violent with his actions. Lexa wants to use that against him.]
inflori: in treatment (055)

[personal profile] inflori 2016-07-31 02:43 pm (UTC)(link)
[ He grows increasingly frustrated, and in his frustration he tries to call her more names. The mental link is gone, though, so instead he voices them out loud, biting and slashing and growling whenever she hits him. He won't go down easily, though; he's brutal, however limited, and has little explosions of power that prove to be unpredictable. ]
adamance: (we are not fools)

[personal profile] adamance 2016-08-01 12:26 am (UTC)(link)
[The unpredictability can both be used to her advantage, but it can also cause her to lose. Unfortunately, it seems like losing is the most likely scenario here for her. His brutality is unnecessary, and she thinks there's a good chance that someone else will be able to use this against him. If anyone else sees his style, they will understand, and they may not make it to the final round.

But she decides to give him no tips, instead continuing to fight as hard as she can.

There is a sense, though, that she knows that she will likely lose here.]
inflori: in treatment (066)

[personal profile] inflori 2016-08-01 08:21 pm (UTC)(link)
[ It pleases Petre to see her lose steam, somewhat. She may just be leading him to believe that's what happening, a thought that doesn't cross his mind. Their avatars are standing on opposite ends of the ring by the time the boy grins wickedly. ]

What's the matter? Can't find the motivation to beat me when you haven't got your people?
adamance: (that is stupid)

[personal profile] adamance 2016-08-02 12:49 am (UTC)(link)
If you don't lose by my hand, you will lose by the next. You are showing how little technique you have while fighting like little more than a monster. [It may get the job done, but it won't always get the job done. Finesse has a place, and she personally feels as if it would be better for him to consider that moving forward.]

Do you want to win everything, or simply the fight with me? You'll have to decide.
inflori: in treatment (010)

[personal profile] inflori 2016-08-11 11:41 pm (UTC)(link)
[ The smile - it isn't going anywhere, his pride swelling with it. ]

Everything, obviously. Starting with you!

[ And there goes another leap. Could this be where the game turns around!! ]
adamance: (does clarke wear a pushup bra)

[personal profile] adamance 2016-08-12 02:11 am (UTC)(link)
[Thank you, Petre, for continuing to telegraph every move ever. While Lexa can't beat him on shear ferocity, it's her intelligence that makes her step out of the way swiftly enough, turning on his side so that she can begin to launch a series of violent assaults, using what she assumes will be him being "off balance" to try to bring this to an end.]
inflori: in treatment (093)

[personal profile] inflori 2016-08-12 04:26 pm (UTC)(link)
[ He yells, tumbling over to try and fail to scramble back to his feet, Lexa quickly winning enough points to bring her to an advantage. Time is almost up, so Petre's avatar panics and tries for one last bite at Lexa's leg, but it's all too late. The match is over and she's won. ]
adamance: (if you think i am taking your shit)

[personal profile] adamance 2016-08-12 07:08 pm (UTC)(link)
( If that is how you fight outside of a game, your strategy will prove costly. )

[Never one to avoid the opportunity of the moment, she can't help but rub it in his face that she used his ferocity against him. Lexa doesn't know if it will sink in just yet, but she's gotten through to him before.]
inflori: in treatment (018)

[personal profile] inflori 2016-08-12 11:47 pm (UTC)(link)
[ Furiously, he makes his way out of his console, fiercely stepping toward her. It's clear he won't act on his anger, though - even if only through their mental link - no matter how much the crowd around them is anticipating a match outside the virtual world now. They're not unheard of. ]

You cheated!
adamance: (becca is kinda like family)

[personal profile] adamance 2016-08-13 12:58 am (UTC)(link)
How?

[Pride keeps her from walking away as if this is nothing, but she knows better than to antagonize him further. He is too heated, too passionate, and she already struggles to keep her emotions as bottled as they normally are in his presence.]
inflori: in treatment (043)

[personal profile] inflori 2016-08-13 12:36 pm (UTC)(link)
You were distracting me!

[ But he knows better than to turn to the judges for that. They wouldn't know what the hell the boy was talking about - the majority of their interactions were through a mental link. ]

I can't believe you'd ruin this for me. You knew how much I wanted to win!
adamance: (lesbians should stop dying)

[personal profile] adamance 2016-08-15 01:35 am (UTC)(link)
If I distracted you so easily, how do you think it would have been against another opponent?

[Read: she doesn't give a single damn about Petre wanting to win anything. She can't muster up the level of care. What he wants is really not one of her concerns when they have something more important on the line.]
inflori: in treatment (101)

[personal profile] inflori 2016-08-15 12:07 pm (UTC)(link)
I don't know, why don't you ask the millions of assholes I beat in seconds?

[ HMMMMM he's taking this to his social networks Lexaaaa just you waaaaait ]
adamance: (if you think i am taking your shit)

[personal profile] adamance 2016-08-15 07:31 pm (UTC)(link)
[What's social media???]

Why would I bother with poorer warriors than yourself?
inflori: in treatment (078)

[personal profile] inflori 2016-08-20 07:50 pm (UTC)(link)
Because it means I'm the best, dumbass!

[ Keep calling her names Petre, that's gonna work so well for you ]
adamance: (passive observation)

[personal profile] adamance 2016-08-21 03:48 am (UTC)(link)
Then that makes me the best.

[Petre walked into that one.]
inflori: in treatment (107)

[personal profile] inflori 2016-08-23 11:49 am (UTC)(link)
Bullshit! You got lucky.

[ And he will keep arguing that, until he's just told by the organizers they really need to free up the arena for the next fight. ]

I'll get you, just you wait.

[ By, like, sticking chewing gum in her hair or something.
adamance: (that is stupid)

[personal profile] adamance 2016-08-24 03:54 am (UTC)(link)
[She has a lot of hair and will be very, very angry if she has to cut it.]

I knew precisely how to move and how to take advantage of your rashness. At this point in the tournament, you aren't facing juvenile and inexperienced warriors who have never seen a battle. [The audience is probably like "what the fuck it's a computer game" at this point.]

As it is, we're done here. Sulk somewhere else.
inflori: in treatment (062)

[personal profile] inflori 2016-08-24 08:47 pm (UTC)(link)