OBJECTIVE: MAKE CONNECTIONS
CHARACTERS: All
WHERE: Concordia - VEN DIAGRAMS HQ + BOUT IT OUT PARLOR
WHEN: Day :022
SUMMARY: Plans are in motion. The hosts tackle their mission on two fronts - one group works to infilitrate the Ven Diagrams HQ in pursuit of hidden H+H1 information while another fights (literally) to get an audience with Bout It Out superstar and reluctant pro-synthetic activist Kun Adetokunbo. The only question is how will it all shake out?
WARNINGS: Will update as necessary.

YOU'VE PLOTTED, YOU PLANNED. Now it's time to do something about it. A last planning meeting is held late on DAY :021 in Bearings. Everyone's invited to submit any information or last minute modifications to the strategy for the following day; it's clear that though Nirad and Carata will of course be working with the other hosts, they are by no means leading these operations; in fact, at least one of the young hosts seems to have a specific goal in mind.
This is a team effort and everyone's expected to either help out or get out of the way because on DAY :022, the hosts will be dividing forces to pursue both the secure H+H1 intelligence on Ven Diagrams's secure servers and battling it out (with fists or wits) to make a connection with Kun Adetkunbo and - hopefully - gain a contact to the higher ups of the pro-synthetic organization, Mind Life.
Wish everyone luck; no matter which side of this you fall on, you're definitely going to need it!

((OOC NOTES: This is the catchall log for both prongs of the mission activity on DAY :022. We've done our best to compile the plans built by you, the players, in the OOC plotting and planning post. While the groundwork is set, it's up to you to determine how it goes from here on out! We'll be keeping a close eye on things for places where it makes sense for Concordian-native NPCs to show up, but if we miss something or you have something specific in mind you'd like to do, don't hesitate to contact us about it! That said, feel free to autopilot NPCs if you feel you need extra rando's to populate your threads!
For both objectives, we've made a poll to determine an important facet of those missions. For the INFILTRATION OBJECTIVE, please GO HERE TO VOTE whether the hosts manage to gain higher level security clearance or if they set off the alarm. For the BOUT IT OUT OBJECTIVE, please GO HERE TO VOTE whether they meet Kun-Kun by fighting their way to the top or by schmoozing their way into a backroom meeting. The votes are in! You've voted to obtain high level security access for the Infiltration Objective and to reach the final round versus Kun-Kun in the Bout It Out competition.
If you have any mission specific questions, direct them to the OOC post here.))
WHERE: Concordia - VEN DIAGRAMS HQ + BOUT IT OUT PARLOR
WHEN: Day :022
SUMMARY: Plans are in motion. The hosts tackle their mission on two fronts - one group works to infilitrate the Ven Diagrams HQ in pursuit of hidden H+H1 information while another fights (literally) to get an audience with Bout It Out superstar and reluctant pro-synthetic activist Kun Adetokunbo. The only question is how will it all shake out?
WARNINGS: Will update as necessary.



YOU'VE PLOTTED, YOU PLANNED. Now it's time to do something about it. A last planning meeting is held late on DAY :021 in Bearings. Everyone's invited to submit any information or last minute modifications to the strategy for the following day; it's clear that though Nirad and Carata will of course be working with the other hosts, they are by no means leading these operations; in fact, at least one of the young hosts seems to have a specific goal in mind.
This is a team effort and everyone's expected to either help out or get out of the way because on DAY :022, the hosts will be dividing forces to pursue both the secure H+H1 intelligence on Ven Diagrams's secure servers and battling it out (with fists or wits) to make a connection with Kun Adetkunbo and - hopefully - gain a contact to the higher ups of the pro-synthetic organization, Mind Life.
Wish everyone luck; no matter which side of this you fall on, you're definitely going to need it!
OBJECTIVE: INFILTRATE VEN DIAGRAMS HQ
>Take a tour to scope out the HQ and/or acquire building blueprints off a (likely shady) source
>Acquire (borrow/steal/or hack the system to recognize your own ID as valid) ID clearance for high security zones in the HQ or plan a route that (mostly) avoids them
>Find and retrieve information
>Make your escape!
The VEN DIAGRAMS headquarters is a sleek 60-story building located in the ALPHA BLOCK of Concordia. It's one of the few corporate buildings in the block which maintains and enjoys a small circle of land around its building proper. In the front of the building is a pleasant fountain and a slate grey courtyard; the entry level of the headquarters is pleasantly sleek and minimal. There are a series of sitting arrangements for casual conversation and a number of cheerful looking plants, but it's clear that not much (if any) business happens on this lower level. The only truly notable feature in this lowest level is the security desk which is manned by a human in a uniform. The security desk dispenses temporary badges for visitors on the tour and watches over the three identical powerlift doors leading upwards. The guy behind the security desk is friendly enough, if clearly a little bored.
The scheduled TOUR runs at 9AM and 6PM today; it might be a good idea to hit the earlier one to give yourself plenty of time to prepare. Every guest gets a temporary badge. The talkative and heavily modified young person (gender indeterminate) leading the tour will explain that the badges communicate with VEN's advanced security system and temporarily flag anyone wearing one as secure for up to mid-level security access. From there, the guide will lead guests up the powerlifts and through a series of levels. Most of the HQ's floors seem to feature the same smooth, polished aesthetic. The first level is a theater room where guests watch a production that gives the general overview of VEN DIAGRAMS's company history and goals for the future. It includes a lot of buzzwords like 'innovative' and 'synergenistic'. From here, they'll see the #18 Research & Development Lab which features a wide array of technical equipment, computer monitors and pieces of tech that's already on the market and is being repaired or modified. They'll see a few floors of offices and then stop briefly in the Level 50 OPEN AIR GARDEN at the middle of the building. The ten floors above the garden surround it on four sides with a number of office windows overlooking the garden. Sun is bounced down into the garden with what looks like a series of mirrors; it's not as claustrophobic as it probably should be. From there, the tour will wind back down through a few more offices and stop in at one of the HQ's repair levels to see a technician dismantle, clean and reassemble a synthetic limb. As a last stop, the tour will meet with the CEO of the company himself in a comfortably appointed boardroom. Ahtaliah Ven is in his early forties and disarmingly charming. He's clearly a people person (or is at least good at pretending to be). He's also ridiculously handsome. Go figure. He pretty much only has time to shake hands and answer three or four questions though, so it isn't long before the tour is escorted back to the ground floor. Their temporary guest badges will be taken from them at the end of the tour.
So now what? If someone can pilfer or copy a temporary badge, Nirad says he can use it to access the HQ's security system and manually key everyone in for mid-level security clearance (weirdly enough, once he has the badge Nirad just... walks straight in past the security officer and into the powerlift.) He'll have to babysit the security terminal that he's jacking into so won't be able to maneuver away from it during the mission until it's time to go. Unfortunately, he also doesn't have the hacking ability to get anyone more the mid-level clearance which you'll need to access the top ten floors the traditional way. It'll be up to the rest of you to figure out how to get farther than that.
If you can manage to get higher-level security access, you'll be able to take the powerlift right up to whatever floor you want.If you don't get higher-level security access, you might be able to access the floors by an alternative method but an alarm will sound when you pass through any doorway. Once an alarm sounds it will take building security roughly six to eight minutes to reach your location.
The top ten floors of the HQ are a combination of form, function and comfort. Level 51 is the main security level. Above that is server housing, a series of top secret RnD labs, as well as the highest echelon of corporate offices. There's also a pool somewhere on Level 58. The server rooms are huge gutted floors with mazes of blocky hardware from floor to ceiling. They are kept purposefully uncomfortably cold. The super secure RnD labs, should you find your way into them, have swathes of prototypes. Most of them are highly stylized, crisp designs similar to what's already on the market; some of them are frighteningly real. In the very back of one of the secure labs is a heavy door which refuses to open. Meanwhile, the offices are a combination of stately and minimalist - traditional and cozy. Every office above Level 50 has a secure terminal with access to the HQ's data network, though they all have varying degrees of access. The surest bet might be find your way to Ahtaliah Ven's office when he isn't in it... which you know is going to happen at some point during the 6PM tour...
Alternatively, it's completely viable to get into the HQ after usual business hours. Please be aware that from 8AM to 9PM, the HQ is fairly well staffed and populated. In addition to an around the clock security staff, there are also a few technicians and employees who burn the midnight oil but any time after 10PM will see a significant drop off in the number of humans around to side-eye you.
OBJECTIVE: FIGHT YOUR WAY TO THE TOP
>Gain entry to the competition
>While host fighters duke it out toward the top of the competition, support hosts will pose as sponsors using their cover as Think Tank developers
>Get a meeting with 'Kun-Kun' and acquire a contact to the higher ups of Mind Life
Congratulations! You've bagged a slot for the Adetkunbo Exhibition Fight with a chance to go head to head with the esteemed Kun-Kun himself! ...is what it says when you manage to secure your slot in the BOUT IT OUT competition. On DAY :022, game parlors all over Concordia will be hosting brackets for BOUT IT OUT. The game parlors range from small, older, and more intimate spaces to huge, elaborate, and decked in neon. All of them are packed with a crowd. The most popular parlor is the REGAL STREET PARLOR GAMING where ninety percent of the competitive matches are planned to take place. Because of a few of Kun-Kun's personal reps at REGAL STREET, it's rumored this might be where the final will be held as well as opposed to simply being a match-up in Extraspace.
The other competitors are incredibly diverse, both physically and in terms of their BOUT IT OUT records. Some of them are hugely successful amateur fighters; there's one young man who's never fought a single match but clearly has an axe to grind with Kun-Kun. Otherwise they're every assortment of fully organic, semi- or highly-synthetically modified; roughly two-thirds of the fighters seem to be anti-Kun-Kun with only a handful of competitors as fans of the one time favorite.
Betting on BOUT IT OUT is completely legal and highly encouraged for this fight; 5% of all winnings will be donated to 'YOUTH SPORT OF CONCORDIA', a charitable organization that seeks to enrich the lives of impoverished children by making all kinds of sports accessible to them. Because of the betting and the high profile of the competition, the parlors hosting matches are packed. It wouldn't be hard to sneak around unnoticed, though of course the digital security of the matches are being carefully monitored and regulated. Any cheating (looking at you, Ilde and Petre) should will have to be non-tech based in nature.
Further, it's fairly easy to find conversation with Kun-Kun's representatives. The two of them are clearly there to foster good will and put up a good face for their client; one of them is running a merchandise table (all profit to Youth Sport!) and the other is announcing the matches that take place at Regal Parlor but will be available for conversation during the fights themselves. If you're going to schmooze your way as someone's sponsor with them, there's your opportunity. Carata will be accompanying the hosts to the fights and will happily assist with smooth talking (just about anyone) if you need it.
Regardless of whether it's by brawling or a little charm and saavy, the hosts will manage to get a meeting with Kun-Kun. After a grueling competition, one of the host entries will finally face off with Kun-Kun live in the Royal Parlor. Afterwards - regardless of the result of the fight - the host fighter and their "sponsors" will be able to meet with Kun-Kun on less competitive terms in one of the parlor's VIP rooms for a friendly post-match chit chat slash photo-op.



((OOC NOTES: This is the catchall log for both prongs of the mission activity on DAY :022. We've done our best to compile the plans built by you, the players, in the OOC plotting and planning post. While the groundwork is set, it's up to you to determine how it goes from here on out! We'll be keeping a close eye on things for places where it makes sense for Concordian-native NPCs to show up, but if we miss something or you have something specific in mind you'd like to do, don't hesitate to contact us about it! That said, feel free to autopilot NPCs if you feel you need extra rando's to populate your threads!
If you have any mission specific questions, direct them to the OOC post here.))
the darkling | at the BOUT IT OUT parlor.
( ii. ) __ C O M P E T I T I O N!!
( ii a. ) __ C L O S E D TO KYLO REN.
( iii. ) __ D E C O M P R E S S!!
( iv. ) __ W I L D C A R D!!
CRASHES IN HERE
And yet, it works.]
As am I.
[Don't end it quickly. Don't put on a poor performance and draw the ire of the crowds. It's like a mantra in his skull, one not meant to act as a response to the Darkling's question (dimly aware of it as Ren is in the moment) as he catches the first opponent in a brutish hold just when they aim to recover from their swipe. One twist of his arm and the man— shorter than Ren only by an inch at least— tumbles fitfully into the cage at the edge of the ring, a tangle of electronic noises and heartfelt cheers echoing overhead.]
SORRY FOR PARTY ROCKING
Someone is flung aside. The arena is awash with light and noise, electrostatic and increasingly familiar to his ears now. The clangor of cups at the bars and tables, pounded upon the table surfaces in a beat that steadies. And there - just out of the edge of his peripherals, the abnormal sound of someone stepping closer. An attack at the ready. He drops low, and silently hopes he can forgive himself for such a useless, showy defense. Transitioning - quite sinuously - into one hell of a kick, smashing the flat of his leg against their skull.
The arena goes off in sparks and light once more, as his opponent's head bounces off the floor, and he moves to his feet.
So long as the crowd favors the proceedings, they're doing exactly what they need to do. ]
SORRY FOR BEING LATE TO THE PARTY thanks work
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decompress-ish
Still, that nagging sentiment isn't lost on her. She makes her way over to him, and chooses to use her voice to begin the conversation, knowing that it can look like a pair of individuals in the competition failing to get along. Even for those working at the same company, there are bound to be rivalries when it comes to sport.]
I believe we're due to speak, [she says to him, and while she leaves some room for him to say otherwise with her words, there's the sense through the link that she won't let up on this conversation easily.]
Do you fear what lies ahead? [If they might come to find one another in the ring is the implied meaning, but the real question is this: Are you afraid of me? No, that is not granted through the link, so Lexa intends to clarify if it's lost.]
aggressively chinhands
Lexa. She is called Lexa, this he remembers from her announcement. A direct woman, with clever, dangerous ideas.
To be honest, he expected her to address him directly. He did not expect her to demand answer to such a question. Does he fear? Fear, he had been taught, could be an ally, when it was instilled in others. When they were taught obedience and wonder through fear. Fear, he had been taught, was gluttonous, and to feed it beyond one's control was to induce irrationality. He understands fear. He has used fear, and all its advantages. But, that is not the question. ]
No. [ Not of meeting her in the ring. Not of her. For a moment, perhaps - he was, of this society's future, as it speaks to the sentiments he harbors of a similar future for his own.
And simply for curiosities sake: ] Do you?
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ii
It's intense, though, and when the other Host says he has no intention of losing a game, it makes Sam wonder.
He's enjoyed some fights in his own time, yeah. There are a few times when punching someone has felt like the most gratifying thing to happen to him in months, but... ]
Yeah, uh, I don't think anyone's gonna mistake you for someone who doesn't mind losing, dude.
[ That's the kind of intensity Sam has always reserved for big stuff. Stuff like "this guy is literally going to kill me if I let him" or "there are a bunch of asteroids the size of skyscrapers inbound and if even one gets through, Earth is boned" or "nobody lands on my planet and calls my mom a cow."
This...this doesn't read like game-intensity, to him. ]
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As long as I'm needed to be victorious, I will be. After all - we are competing for the eye of a champion.
[ They need to acquire Kun Adetokunbo's favor, to progress. If there are friendly competitors, then there must be unfriendly ones as well, yes? As the reporter drifts away to grill another victor, the Darkling's attentions are free to turn wholly on the young one. ]
The people here wish to be entertained, and they favor the entertaining.
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iii.
( How's it going? )
[ Not disastrously, apparently. Bellamy couldn't glean much more from their connection without opening himself up wider in kind. He's not ready for that yet. ]
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( There have been two competitors who have been removed for attempting to rig the arena. However that's done. The competition is fierce. Everyone wants their own shot at the champion. )
[ That he's devoted to denying all others that "shot" is unspoken. ]
( I'm not interrupting your own task, am I? )
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iii a million years later
( Hey— how's my favorite Darkling? ) [ Entirely facetiously sweet, but truthfully, he is one of Rhys's favorite people in the Nest. Not that there's a whole lot of competition. ] ( Still alive? I'm assuming you're not contacting me from beyond the grave, so. )
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ILDE | BOUT IT OUT | 'SAFFRON'
Her dress glitters as she takes the spotlight at the center of the ring. Her blonde hair brushed out into silk, eyes and lips painted gold. It had seemed a little odd that the girl and her manager had said all she needed was a microphone, but maybe she was just a solo act; a diva. Maybe this was about to be good. Either way, she'd been a draw for some of the crowd. For someone the coordinator had never heard of, there was a surprising cluster of spectators shouting the name Saffron.
Ilde takes the mic after she is introduced, curls her hands around it carefully, steadying herself.
She is not immune to her own power, and she needs to focus to keep from showing it outwardly and drawing attention to the magic she works on the rest of the crowd. She can, at least, guide the direction of her effect to spare those fighters she is meant to be assisting.
An inhale, an exhale.
"And you once said, 'I wish you dead, you sinner.' I’ll never be more than a wolf at your door for dinner. And if I see you ‘round like a ghost in my town, you liar, I’ll leave with your head. Oh, I’ll leave you for dead, sire..."
A soprano range that does not quaver, and at first the blood thirsty lyrics seem fitting, charming even when the rest of her act is a bit staid for the otherwise gaudy proceedings.
Inside her own head, she thinks about other things. A discussion she once had about the Godking with his weaseling cousin, surprisingly frank as to the reality of their situation in his court, such as it was.
( Does one love the wolf, even as one is devoured? )
She lets her mind twist in on itself, bursting with doubt and anxiety and anger. She lets down the wall of ice, all of her restraint. A grander thing than what she had done to Petre, making the netting of their Hive reverberate, a muffled static beginning to ring. The kind of ephemeral sound that accompanies a headache. Meanwhile, what spreads physically through the room is silence, tension, self-doubt; fear. Fear that comes from nowhere, prickling up spines and through veins.
Ilde is shaking by the time she stops singing, trembling all over, but the dazzle of light and sparkle disguises it. She's able to smile, wish the fighters good luck and hand back the microphone well enough. She only needs to keep her composure long enough to get out of the ring, back out of sight so that she can sit down and shiver...
a million years late...
Not to mention, he's not crazy about subterfuge, and definitely not when his compass isn't pointing in a solid direction.
He doesn't know what to expect when Ilde - Saffron hits the stage. Well, he knows what to expect on one side of things, the twisting fear that threatens to constrict his lungs, convincing enough that he almost grips the front of his shirt. Breath quickens, sucks in air like he's not going to get another one. It hits him, and then starts to settle, untangled from his own mind, Ilde starting to separate from Steve. Ash-touched vines are picked out, one by one. It's not enough to completely dull her power's effects, but it helps, gives him something to concentrate on. For Ilde, he snakes a line beneath the twisting fog, thin so it isn't distracting, offering a steadier hold.
When it's over his heart is still pounding a few beats quicker than it ought to. He waits a few minutes to settle, then finds her where she sits, making a place for himself at her side. ]
You wanna get some air? [ Away from the crowds. ]
/even later
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Saffron, [ he remembers. Here, she is not Ilde.
She is a storm here, torrential and inspiring. She sings, and the sensation vibrates through crowds like a plucked string. High, shrill. Fear is a powerful ally, he was told. Once. Long ago. A dead woman's words, a dead woman's sentiments. Ilde is shaking, once more a raincloud, swelling with power under her own right. He wears a coat today, and offers it to her when he is able to press aside the nearest body - one more individual caught up in the throes of sudden doubts and the bone-deep shriek of unseen terrors. ]
What did you see, when you sung? [ In her mind's eye, what did she envision? ( Who? )
He's even brought her something cool to drink. Mildly flavored, as the bar doesn't serve water, and he doesn't know how to work the vending machines. ]
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lexa | bout it out
[It should hardly be surprising that a woman who has carried herself as a security guard since her arrival here might not mind a sport that involves hand to hand combat—even in a simulation. Her introduction to the event is met with little fanfare because she has done very little training in advance, having done a couple matches prior to get a feel for the controls and little more. Lexa, having figured it out, is stubborn not to ask for assistance. Even as the Commander, she refused to ask someone else to fight for her, and the thought that she might need assistance here makes her bristle at the very idea of it.
As the matches begin, she settles into a seat to observe, eyes taking in what pieces of information necessary. It isn't only the match that she watches, but the people present, curious about whether anyone who's on the anti-synthetic side of the equation would come here to try to interfere and further ruin Kun-Kun's name. It's what she would do.
Just the same, as her name is coming up (though it's a little bit away), she reaches out to the other Hosts. Her practice with the telepathy link is improving, making it so that her forcefulness makes itself clear:] ( I remind you that I won't need assistance moving forward. I intend to make it to the end on my own merits. )
[And, truthfully, that's in part because the other options available are men like Petre and Kylo Ren.
At least Lexa knows how to behave herself in polite company.]
schmoozing ... or ensuring that someone will be
[Not one to curb herself from dictating and telling people what to do (because Lexa loves doing that, even if she knows most people would rather not listen to her), she reaches out at another point to assess the situation.]
( We will need to secure a private meeting once we've won, under the guise of wishing to speak to our challenger. Who intends to manage this? )
[Lexa could handle it herself, but her cover would make it not make a whole lot of sense.]
misplaced petulance | closed to petre (though they may need someone to interfere)
[Ending up across from Petre hadn't been a part of the plans, but when the brackets had been set up for the tournament, it became immediately apparent that there was a likelihood of it. Tournaments aren't something that Lexa's unfamiliar with, given that Ascending to commander essentially involves one. Of course, this one has much smaller stakes. Given the infiltration group that's elsewhere (a thing that she's worried about, as she tends to worry about Bellamy and Angel these days), they do have other eggs in a basket.
Which isn't a metaphor she would use, but all the same.
Still, she doesn't expect Petre to give up easily. He is prideful, difficult to reason with, and sometimes foolish. She doesn't dislike him strongly, but she does find him to be someone who begins to spit nonsense when he doesn't have a way to win an argument.]
Fight well, [she tells him, and then shifts to the mind link, one they've shared many times before over both significant and insignificant matters:] ( I should win here today. I'm a better representative of our cause. I can't imagine that you will want to speak to him or his representatives. ) [The issue with Lexa's brand of diplomacy is that it's often a blend of reason and being too blunt.
Oh well.]
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( I don't care. I wanna win, so I'm going to. You can cry about it later, if you want to. )
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schmooozing, since I didn't get around to tagging her initial announcement??
[ This is not a general question, she knows why they are here. It is a specific question to Lexa herself. ]
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sam 3.0 | bout it out
He's pretty sure the contents of some of that food are exactly as dubious as stadium hot dogs, too.
That's fortunate, though, because sporting events are the kind of place he feels right at home, and he's been doing enough "cultural research" (that sounds better than "watching the Concordian equivalent of Sportscenter," right?) to have a grip on the names and the lingo. (He still thinks Zero-Ball is cooler than Bout It Out, but they haven't had any good leads in that side of the sports world, alas.)
So he blends well, and seems more comfortable than he has anywhere since he arrived on Concordia, although there's still a strong undercurrent of tension that only other Hosts are likely to pick up on. Occasionally he's back and forth between the merchandise table and wherever the drinks are coming from, but for the most part, he's watching the fights and bantering with the locals who are here to spectate.
He's poised himself as one of the fans who hasn't turned on Kun-Kun. He's young enough that it doesn't make him look politically suspicious so much as like a kid who hasn't quite formed enough political opinions to care. It puts him in a position to soak up plenty of chatter about why he's totally wrong, from the kinds of fans who can't stand the idea that someone else might like something they don't.
(Mostly, what he's getting is things they'd already gathered from the news, and that he wishes they'd all shut up.) ]
walks in late with starbucks
It's electric. Intoxicating.
Still, the downtime between his own bouts grows longer: he isn't the only fighter here, and both he and the other hosts only comprise a fraction of the attending challengers. Bloodied mouth set with a slim, flexile bandage, bruises swelling as they heal, he spends his free time mulling through the crowds in search of either information or a vaguely familiar face— in Sam, he finds both.]
Come with me. [Stepping between the boy and his current conversational partner (a red-faced man, seemingly incapable of voicing his own opinions without spitting) Ren opts to entirely ignore whatever progress Sam might have been making, slapping down a broad hand across his fellow host's shoulder, intent on grabbing him without courtesy.]
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[ She is across the room, all dolled up for her performance, not currently looking at him, but has been observing him mildly. ]
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Carata (and Nirad) - Checking in with all the kiddos
Still, she is not resting on her laurels, as is evidenced by the fact that all of the hosts, even those across the city, receive a message from her soon after they begin their missions. It comes easily to her, there's no stress or pain or sense of distance when her mind brushes lightly across theirs, like fingers across their shoulder, a polite reach for attention before she 'speaks'.]
Forgive the interruption, I hope that none of you are in a dire situation- [Beyond hope, she knew-] Since I cannot be with all of you, I wondered if you would tell me how you are faring? I know this is quite new to you all.
[And to her. The slightest- and unusual- anxiety colors her question. This is the first time she has lead this group into something so difficult, and she out of practice working with larger numbers. She did not want to lead them astray.]
We are here for you. We are here for each other.
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[ Tired, uneven. ]
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[There's no bitterness to it, no bite - only a tepid curiosity that's wound itself around the anger that had existed in the wake of Jessica's absence, healed over as much as humanly possible.]
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BOUT IT OUT - THE FINAL ROUND
(ooc: the final round of bout it out is live; only one host will make it far enough to fight Kun Kun, so pick you champion carefully! This doesn't have to be a one-on-one thread; spectators are welcome and this is open to thread jacking in no particular order. we'll roll for a bit on this, then depending on a few factors likely either timeskip to the backroom meeting or begin running it concurrently as we finish the bout it out round thread.)
aggressively devours popcorn etc
Still, for the moment, he's taken up a seat near the ring's edge, saved for competitors and their supported sponsors. The spaces on either side of him are empty; he waits for Ahsoka, picking idly at the thick bandage across his lower lip meant to keep the gash from reopening, but in truth, any Nestmate would be welcome company at this point.
Or as welcome as anything gets in Ren's eyes.]
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RUDELY SLAMS THIS DOWN.
A combat platform built on the limits of the imagination sounds like a playground for the creative and the fanciful, but the conclusion that he's come to - is that a long tournament is the gathering grounds for the strongest minds. The longer he's remained in the fight, the more grueling the fights have become. Fifteen minutes is hardly long enough for him to work out the headache hard-wired into his temple, but it will have to do. To say that he hasn't been under duress as great or even greater than this would be a lie.
The announcements commence, enthusiastic and so inciteful, that even he can feel the 'twang' of the crowd's energy as the tension snaps, and the wild cries roll over the arena. As it has been, his avatar is remarkably plain and mirrors his likeness with near-narcissistic precision - it could be an insult, considering the cast of unique, charming personalities and shapes that he's torn through on his way to the final match-up. It still bears his earlier hurts, aged and faded by a thought, and presented as a statement. He has "Kun-Kun" is within his -- ah, a correction: their -- reach. An arena is still a battleground, he thinks. It may be conveyed to the rest of the nest, since his focus is on his opponent and not on containing the inner workings of his thoughts.
Win or lose, he won't be throwing this fight. Not even if it could ruin their chance to meet with this champion. ]
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